SocketSessionConfigImpl: initialize() uses "localhost" to bind
InetSocketAddress, should use IP instead
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Key: DIRMINA-386
URL: https://issues.apache.org/jira/browse/DIRMINA-386
Project: MINA
Issue Type: Bug
Components: Transport
Affects Versions: 1.1.0, 1.1.1, 2.0.0-M1
Environment: JDK 5/6, Linux, Windows, Solaris
Reporter: Kenji Hollis
Fix For: 1.1.1
The main issue here is if a programmer has decided to override the DNS entries,
or run the MINA software in a firewalled environment (where DNS is firewalled,
for instance), MINA will throw an "Unresolved Host" IO Exception at line 66 of
SocketSessionConfigImpl.java. This can flat-out be re-created every time by
simply overriding the DNS entry on the local machine to 127.0.0.1 (resolv.conf).
Because the "initialize()" function simply binds to localhost to retrieve
socket configuration defaults, there is a better way to approach this. This
method has been tested, and is known to work.
Instead of binding to localhost, bind to "127.0.0.1" or "0.0.0.0" as the
address. Binding to 127.0.0.1 will do the exact same thing, effectively, as
looking up localhost. Ultimately, this will be a FASTER initialization, as it
needs to resolve "localhost" to an IP. By giving the system an IP address to
begin with, we resolve this issue.
What I did was created a local private static final String called
"LOCALHOST_ADDRESS" in the top area of the class, and set it to 127.0.0.1. I
then modified line 66 to use LOCALHOST_ADDRESS, as well as line 73 to use
LOCALHOST_ADDRESS on the socket.connect.
At the company I work for, we were able to recreate the issue of the code NOT
working, and the code WORKING. By modifying the code to use localhost as
127.0.0.1 or 0.0.0.0, we got around the DNS lookup failure, and MINA fired
right up happily.
I recommend this fix be added in the next release - both major and minor - for
MINA. The company I work for is doing performance testing with MINA now, and
we may be using it to replace the main socket functionality if all goes well.
I would like to see this fix in the next milestone release if at all possible.
If you need a patch file provided, I would be more than happy to give one!
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