Hi all I'm writing a simulator that needs to make many (say 1,000) connections to a server, interact with it using a commutative protocol, and examine the various server responses. I am familiar with how to write such a *Server* using the MINA api, but I can't seem to find any sample code or directions for writing a *client*.
The NIO equivalent work that I would do is create 1,000 SocketChannel objects, connect them all, register them with a selector, and iterate forever over the selection keys. How can I accomplish this using MINA? thx in advance T
