Le Wed, 10 Feb 2010 13:28:11 -0800,
"Alan D. Cabrera" <l...@toolazydogs.com> a écrit :

> 
> On Feb 4, 2010, at 4:53 AM, Emmanuel Lecharny wrote:
> 
> > I have reviewed the way we use the Selector in MINA 2.0. Here are  
> > some of the thoughts I have about teh way we use them for Sockets :
> >
> > We currently have a system built on top of three elements :
> > - IoAcceptor on the server side
> > - IoConnector on the client side
> > - IoProcessor which are processing the messages received or sent
> >
> > IoAcceptor and IoConnector are just two sides of the same coin : a  
> > IoService. The only difference is that the Connector initiates the  
> > communication.
> >
> > Nio Sockets
> > ----------------
> > In order to deal with incoming connections, the IoAcceptor uses a  
> > Selector on which are registered the ServerSocketChannel for the  
> > OP_ACCEPT event. On the client side, we have the same Selector but  
> > the ServerSocket is registered for the OP_CONNECT event.
> >
> > In both case, once the session is connected/accepted, the
> > associated Channel is attached to another Selector, itself
> > associated with an IoProcessor.
> >
> > Here, I'm questioning the fact that we use more than one Selector
> > to handle connect/accept  and read/write operations. The select()  
> > operation is not specially costly, even if it does a lot of things :
> > - deregister the canceled channels
> > - each channel which has had some operation since the last select
> > is put to a set of selected keys
> > - deregister the canceled channels again (for channel which has
> > been canceled while the step 2 was processed)
> > - return the number of keys found ready in step 2
> >
> > but all in all, this is a fast operation, as it just reads some
> > bit fields to determinate if something has changed since the last  
> > select. Even if we have one million registered keys in the
> > selector, first the number of active channel will be low, and
> > second the processing time for this step is very minimal compared
> > to the application processing time.
> >
> > Now, wouldn't it be better to have only one selector, and then  
> > dispatch the tasks to some processor?
> >
> > On the server side, we have to deal with :
> > - newly added sessions
> > - recently closed sessions
> > - incoming data
> > - outgoing data
> >
> > On the client side, we have to deal with :
> > - newly connected sessions
> > - recently closed sessions
> > - incoming data
> > - outgoing data
> >
> > each of those tasks can be processed by a separate thread selected  
> > in a thread pool. IMO, it may be better than the current  
> > architecture where we have a pool of IoProcessor, each one of them  
> > having its own Selector, and no thread to process the events. For  
> > instance, if we have 3 IoProcessor (the default value for a dual  
> > core processor), then we can only process 3 events in parallel.  
> > Pretty inefficient...
> 
> I tried to follow the code for IoProcessor and my brain hurts.  :)   
> Did I read correctly that the sessions are partitioned between N  
> IoProcessors?  If so, seems kinda odd and I agree, what you propose  
> seems more straightforward.
> 
> 
> Regards,
> Alan
> 
> 

Now you understand the pain of maintaining this spaghetti. Last bug
proved it well. I think Emm still feel the pain.

It's behaving equals or better, I agree the code will be a lot simpler
and put NIO crap in a corner.

-- 
Julien Vermillard

Archean Technologies
http://www.archean.fr

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