On my latest image, glxgears works fine when the screen is rotated. I guess you 
are using a old Moblin image.

-----Original Message-----
From: [email protected] [mailto:[email protected]] On Behalf Of Arjan 
van de Ven
Sent: 2009年5月16日 2:46
To: I-hsiang Shu
Cc: [email protected]
Subject: Re: [Moblin Dev] Screen rotation and open gl applications issue

I-hsiang Shu wrote:
> Hello everyone,
> 
> I want to run an open gl application after the screen has been rotated 
> 90 degrees, however i'm running into some problems.
> 
> To preform the rotation, I'm using xrandr -o left/right.  Once rotated, 
> running glxgears fails, as in no gears appear in the window and X seems 
> to have a hard time redrawing itself.  Glxgears works fine when the 
> screen is not rotated.
> 
> Seems to me that the opengl driver needs to be notified of the 
> rotation?  Is there some way of doing this?  Should the screen be 
> rotated using some other mechanism?
> 

are you using a recent moblin 2.0 ?
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