Hi All
I'm developing on moblin 2.0 with clutter 0.10 and found window created by
clutter shakes a lot. But draging the window stops the shake. Is it any way
to fix it?
Below is a simple code to duplicate the scenario.
BTW, if I don't assign actor size, it would not shakes.
Thansk,
-Bob
-----------------------------------------------------
gint main (int argc, char *argv[])
{
ClutterActor *stage;
clutter_init (&argc, &argv);
stage = clutter_stage_get_default ();
clutter_actor_set_size(stage, 800.0, 600.0);
clutter_actor_show(stage);
clutter_main ();
return EXIT_SUCCESS;
}
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