Here [1] you can find a work in progress PR regarding BLAS libraries handling with cmake in MXNet.
-- Anton [1] https://github.com/apache/incubator-mxnet/pull/11148 2018-06-04 11:43 GMT+02:00 Anton Chernov <mecher...@gmail.com>: > +1 > > > > Cmake build scripts have currently some limitations (CUDA, lapack, F16 > etc) especially for cross compilations. > > I am currently working on those [1]. lapack and BLAS cmake module coming > soon. > > Once this is done all ci builds can be ported to use cmake builds. > > > > Regarding amalgamation: > > It would certainly be beneficial to remove amalgamation ASAP since it's > misleading customers. > > > > -- Anton > > [1] CUDA, F16 https://github.com/apache/incubator-mxnet/pull/10564 > > > 2018-06-04 10:17 GMT+02:00 Chen HY <chenhy12...@gmail.com>: > >> glad to hear mxnet.js is back again. >> >> 2018-06-04 8:43 GMT+01:00 Asmus Hetzel <asmushet...@yahoo.de.invalid>: >> >> > +1 >> > >> > I have dealt with the make/cmake stuff when integrating lapack/cusolver. >> > Having a single cmake would have made things far easier. >> > >> > Asmus >> > >> > >> > >> > Am Freitag, 1. Juni 2018, 23:58:17 MESZ hat Alex Zai < >> aza...@gmail.com> >> > Folgendes geschrieben: >> > >> > Just realized that the email lists strips aways all hyperlinks. >> Attached >> > is a >> > copy of my previous email with links pasted in. >> > >> > What are peoples' thought on requiring cmake when building from source? >> > Currently we have to maintain two independent build files (CMakeLists >> and >> > Makefile) which makes it more difficult to develop (each are 600+ >> lines). >> > Also, >> > our current build system (in Makefile) requires that 3rdparty >> dependencies >> > have >> > binaries present (or a Makefile to generate binaries) in the repo, which >> > is not >> > always the case. >> > Generating a makefile with cmake will make our Makefile very simple like >> > PyTorch'sMakefile (20 lines of code - >> > https://github.com/pytorch/pytorch/blob/master/Makefile). Also, not all >> > 3rdparty >> > dependencies have binaries or Makefiles. For 3rdparty/mkldnn we end up >> > calling >> > cmake >> > (https://github.com/apache/incubator-mxnet/blob/master/ >> > prepare_mkldnn.sh#L96) >> > to generate binaries (this does not violate our 'no cmake dependency' as >> > USE_MKLDNN is OFF by default). If we encounter any library in the future >> > that >> > requires us to generate artifacts with cmake, it would be better to make >> > the >> > switch now. Lastly, we already require cmake as a dependency forwindows' >> > developers >> > (https://www.dropbox.com/s/9sfnderg58z4j1l/Screenshot% >> > 202018-06-01%2013.43.08.png?dl=0) >> > so this would only affect linux / mac developers who do not have cmake >> > already. >> > I currently have a pendingPR >> > (https://github.com/apache/incubator-mxnet/pull/11118/) that depends >> on >> > this >> > change. The library does not have a Makefile or binaries present. Unlike >> > mkldnn, >> > we would want this library included by default so I cannot generate >> > artifacts >> > with cmake. The alternative would be to strip out only the relevant >> parts >> > of the >> > code we need from the library. I did this in a previous version of myPR >> > (https://github.com/apache/incubator-mxnet/compare/ >> > dfdfd1ad15de8bb1b899effb0860a4e834093cfc...a4267eb80488804a7 >> f74ff01f5627c >> > 47dd46bd78) >> > but it is incredible messy. >> > Please let me know your thoughts. >> > Best, >> > Alex >> > >> > >> > >> > >> > >> > On Fri, Jun 1, 2018 2:51 PM, Alex Zai aza...@gmail.com wrote: >> > What are peoples' thought on requiring cmake when building from source? >> > Currently we have to maintain two independent build files (CMakeLists >> and >> > Makefile) which makes it more difficult to develop (each are 600+ >> lines). >> > Also, >> > our current build system (in Makefile) requires that 3rdparty >> dependencies >> > have >> > binaries present (or a Makefile to generate binaries) in the repo, which >> > is not >> > always the case. >> > Generating a makefile with cmake will make our Makefile very simple like >> > PyTorch's Makefile (20 lines of code). Also, not all 3rdparty >> dependencies >> > have >> > binaries or Makefiles. For 3rdparty/mkldnn we end up calling cmake to >> > generate >> > binaries (this does not violate our 'no cmake dependency' as USE_MKLDNN >> is >> > OFF >> > by default). If we encounter any library in the future that requires us >> to >> > generate artifacts with cmake, it would be better to make the switch >> now. >> > Lastly, we already require cmake as a dependency for windows' >> > developers so this >> > would only affect linux / mac developers who do not have cmake already. >> > I currently have a pending PR that depends on this change. The library >> > does not >> > have a Makefile or binaries present. Unlike mkldnn, we would want this >> > library >> > included by default so I cannot generate artifacts with cmake. The >> > alternative >> > would be to strip out only the relevant parts of the code we need from >> the >> > library. I did this in a previous version of my PR but it is incredible >> > messy. >> > Please let me know your thoughts. >> > Best, >> > Alex >> > >> >> >> >> -- >> Chen Hanyang 陈涵洋 >> Software School Fudan University >> +86-138-1881-7745 >> > >