video driver contributed by Sony, already mimic v4l2 interface:
https://github.com/apache/incubator-nuttx/blob/master/drivers/video/video.c
We can enhance this driver by:
1.Split the upper/lower half interface
2.Add more ioctl

On Sat, Apr 3, 2021 at 6:00 AM Matias N. <mat...@imap.cc> wrote:

> I looked around to get a sense of V4L complexity. This [1] (very old)
> article here gives a good broad idea
> and it wouldn't seem too difficult to have something like this in NuttX,
> focusing on minimal initial support.
> It could be an upper-half driver which expects the lower-half to provide
> the callbacks mentioned in
> this article while at the same time registering a character driver.
>
> On the other hand, looking at more up-to-date documentation [2] I see V4L
> nowadays is huge and
> full of features. Maybe we can start with [1] in mind.
>
> For the time being I will most likely start creating an ad-hoc driver for
> this camera (directly registering the chardev)
> which could then be evolved into a v4l-like lower-half implementation.
>
> Best,
> Matias
>
> [1] http://lwn.net/Articles/203924/
> [2] http://www.linuxtv.org/downloads/video4linux/API/V4L2_API
>
> On Sat, Apr 3, 2021, at 09:45, Marco wrote:
> > Am Sa., 3. Apr. 2021 um 13:40 Uhr schrieb Matias N. <mat...@imap.cc
> <mailto:matias%40imap.cc>>:
> >
> > > Do you see a need for something more? Not sure what other aspects of
> video
> > > handling require a specific solution.
> >
> > When talking about cameras you also need to specify the camera output
> > format.
> > This is mostly a raw format YUV for mipi cameras, but can also be e.g.
> > mjpeg or h264 when supported by the camera.
> > A lot of cameras providing different output formats nowadays.
> >
> > According to your map idea.
> > Your implementation (the driver) must ensure that data capturing is
> locked
> > during accessing the buffer by the user space task.
> > I don't know how the driver must handle this in terms of communication
> with
> > the camera.
> > When working with v4l2 you need at least 2 registered framebuffer for
> that
> > reason.
> > One is locked for capturing and the other for processing by the
> application.
> >
> > I think there are other things to consider, but that's what I have
> > currently in my mind.
> >
> > >
> >
> >
> > > Best,
> > > Matias
> > >
> >
>

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