Thank you Lup!

On Sat, Apr 20, 2024 at 10:26 PM Lee, Lup Yuen <lu...@appkaki.com> wrote:

> Thanks Alan! The green phosphor display comes from the "cool-retro-term"
> Terminal Emulator, I used the Apple II settings :-)
>
> https://github.com/Swordfish90/cool-retro-term
>
> Lup
>
> On Sun, Apr 21, 2024 at 7:01 AM Alan C. Assis <acas...@gmail.com> wrote:
>
> > Hi Lup,
> >
> > Nice article! I enjoyed that green phosphor effect, how did you do it?
> >
> > Best Regards,
> >
> > Alan
> >
> > On Sat, Apr 20, 2024 at 7:41 PM Lee, Lup Yuen <lu...@appkaki.com> wrote:
> >
> > > Last article we were compiling Rust Apps for NuttX QEMU (RISC-V
> 32-bit).
> > > And we hit a baffling error…
> > >
> > > "Can't link Soft-Float modules with Double-Float modules"
> > >
> > > Let’s solve the problem! In this article we dive inside the internals
> of
> > > C-to-Rust Interop…
> > >
> > > (1) Rust compiles for Soft-Float, NuttX expects Double-Float (Software
> vs
> > > Hardware Floating-Point)
> > >
> > > (2) But Rust doesn’t support Double-Float (by default)
> > >
> > > (3) So we create a Rust Custom Target for Double-Float
> > >
> > > (4) Rebuild the Rust Core Library for Double-Float
> > >
> > > (5) And our Rust App builds OK with NuttX!
> > >
> > > Here's how: https://lupyuen.codeberg.page/articles/rust4.html
> > >
> > > Lup
> > >
> >
>

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