Hi Greg, Maybe we can add it to apps/ the same way that LVGL and other apps/libs/tools are added: downloading from other repositories.
This way you don't need to donate it to ASF and NuttX users could appreciate this game. BR, Alan On Fri, Jul 17, 2026 at 9:07 AM Gregory Nutt <[email protected]> wrote: > There used to be a primitive game in the source tree that used TK/TCL. > The app interface was at /apps/graphics/traveler/tools. It was an > unfinished, X11 3-D framebuffer game, that did not belong in NuttX since it > was a personal project. So I removed it when I granted NuttX to the Apache > software foundation. > > I guess that is still in git history, but it was not granted to the ASF > and should not be exposed. Git remembers everything, even when you prefer > that it forget. > > ________________________________ > From: Matteo Golin <[email protected]> > Sent: Thursday, July 16, 2026 8:47 AM > To: [email protected] <[email protected]> > Subject: Re: Jim (TCL) interpreter ported to Nuttx > > Very cool! > > On Thu, Jul 16, 2026 at 8:56 AM Carlos Sánchez de La Lama < > [email protected]> wrote: > > > Hi all, > > > > this is still in progress, but a draft (already usable) PR is > > available at https://github.com/apache/nuttx-apps/pull/3646 > > > > I think Tcl is a very interesting interpreter for embedded projects, > > and adding it was actually quite easy because of Nuttx POSIX > > compatibility. > > > > BR > > > > Carlos > > >
