Hi Greg,
Maybe we can add it to apps/ the same way that LVGL and other
apps/libs/tools are added: downloading from other repositories.

This way you don't need to donate it to ASF and NuttX users could
appreciate this game.

BR,

Alan

On Fri, Jul 17, 2026 at 9:07 AM Gregory Nutt <[email protected]> wrote:

> There used to be a primitive game in the source tree that used TK/TCL.
> The app interface was at /apps/graphics/traveler/tools.  It was an
> unfinished, X11 3-D framebuffer game, that did not belong in NuttX since it
> was a personal project.  So I removed it when I granted NuttX to the Apache
> software foundation.
>
> I guess that is still in git history, but it was not granted to the ASF
> and should not be exposed.  Git remembers everything, even when you prefer
> that it forget.
>
> ________________________________
> From: Matteo Golin <[email protected]>
> Sent: Thursday, July 16, 2026 8:47 AM
> To: [email protected] <[email protected]>
> Subject: Re: Jim (TCL) interpreter ported to Nuttx
>
> Very cool!
>
> On Thu, Jul 16, 2026 at 8:56 AM Carlos Sánchez de La Lama <
> [email protected]> wrote:
>
> > Hi all,
> >
> > this is still in progress, but a draft (already usable) PR is
> > available at https://github.com/apache/nuttx-apps/pull/3646
> >
> > I think Tcl is a very interesting interpreter for embedded projects,
> > and adding it was actually quite easy because of Nuttx POSIX
> > compatibility.
> >
> > BR
> >
> > Carlos
> >
>

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