Hi Tom, I do not vote unless I have the time to fully integrate and test the build in my pipelines and make sure it works and hasn't broken anything that I am using. Doing this through releases 0.6, 0.7, 0.8, 0.8.1, 0.9, and 0.10 has been extremely time consuming as there was always something broken that I ended up having to debug in order to get my systems up and working again. And I have not had time to do any of that since version 0.10. I am way too busy at work. So, I am currently stable at 0.10 and I don't plan to upgrade to the latest version until I can set aside the time to do it. And so the reason I haven't been voting is because I don't want to put my stamp of approval on something unless I know that I really do approve it. I guess I take my voting authority very seriously :)
Val Valerie A. Mallder New Horizons Deputy Mission System Engineer Johns Hopkins University/Applied Physics Laboratory > -----Original Message----- > From: Tom Barber [mailto:tom.bar...@meteorite.bi] > Sent: Wednesday, February 17, 2016 5:33 AM > To: dev@oodt.apache.org > Subject: [Discussion] How do we get more people involved signing off on > releases? > > Hello folks > > As some of you will be aware there has been a release VOTE sat in the wild > with no > votes since Feb 11th, now I might have picked a bad time to submit the vote > but > that's by the by, I have a question off of the back of this. > > When a release goes to VOTE how do we get more people involved? > > There are 43 people on the PMC who can all check the release artefacts and > VOTE > on whether it be released or not, yet the majority of the releases have the > same 4 > or 5 people voting. So, are most of the PMC emeritus? Is it a lack of clarity > on > what is involved in voting, or something completely different? > > Understandably the platform doesn't see a great deal of development activity > because it does what it says on the tin, but as its an ASF project it does > need a > cohesive PMC to make sure build and issues get resolved properly, so what can > we do to improve it? > > Thanks > > Tom