Hi,

Is there any public discussion or documentation on the rebasing done at various 
stages in OOo? When building, in postprocess each DLL is rebased so that they 
have unique base addresses, and don't overlap if loaded at these addresses. But 
then in an installer custom action this is reverted (on non-server OSes) and 
each DLL is rebased back to the default 0x10000000. Why? And what is the 
intended use case of the rebaseoo and rebasegui programs?

Thanks in advance for any insight...
--tml


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