Stefan,

What exactly is the problem you're trying to solve ? It seems to me you're on a mission:)

Here is what you should do:
A. If you have the skills, get the data and convert it into whatever format/schema is good for you. B. If you haven't got the skills, _fund_ someone to help you to convert the data into whatever format is good for you.
C. If none of the above, go and acquire either A or B

Cheers
Artem


On 15 Feb 2008, at 11:28, Stefan Keller wrote:

> It is no harder for me to add construcción(spanish) to the renderer than

So, you're after a running target? Not so in my example schema of exported OSM data. And finally all this just because being reluctant to restrict key names to ASCII without space or so?
- S.

2008/2/15, Rob Reid <[EMAIL PROTECTED]>:
Stefan Keller wrote the following on 15/02/2008 21:32:
> That's right, but keep in mind, that I *don't* propose to change the
> current internal OSM schema and I *won't* restrict the number of key
> on your side. I propose only to restict the character set of keys.
>
> So let's say for my application I'm happy with one attribute
> (type="shop") or two. You know that in a more application oriented
> environment you do stick to a schema with a distinct number of
> attributes and take care of each of them.
>
> Rob wrote:
> > You use building=shop in your examples but there is absolutely nothing > > to stop someone using (apologies in advance for my lack of language
> > skills) construcción=almacén or ??????=?????.
>
> Good example: How to make a map of more than one country when you an
> me can't interpret "construcción" and "??????" being buildings?
>
If someone wants to start using construcción as a key and wants to to be
rendered in the standard maps then the process is no different to from
any other new key, they have to add it to the rendering rules for the
various renderers or ask for it to be added and specify how it should
appear.
Just because I don't speak spanish does not mean I'm unable to add
'construcción' as a rule to one of the renderers and the renderers don't
care what language it is.
It is no harder for me to add construcción(spanish) to the renderer than it would be to add construktion(german), our current system would allow
both, your proposal would allow one and not the other.

Cheers

rcr




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