> 0.5s per tile looks about right. The main tile server does not manage > to render all z18 tiles in 24 hours. Glups then...
(...) > http://wiki.openstreetmap.org/index.php/Mod_tile Thanks all for the link, I already had a look at mod_tile and I first thought it wouldn't fit my needs and then be a second choice. I'm willing to (did I say dreaming ?) 1) have a max older tile of 24h 2) don't kill my server under load 3) have a fast responsive Openlayer (which I have with all tiles generated) mod_tile seams to me not beeing able to cover 3 (unless someone got the pain to explore the same place before you, or unless we drop under ~0.02s per tiles, in wich case I'll stop bothering with caching tiles and have them rendered real-time ) 2->, as of the readme, is not completly sure, unless some users are kicked off. because If simultaneously, 20 users are exploring a "new" region somewhere in mountain, the 0.5s/tile will soon transforms into much higher, transforming mapnik into unusable Sounds like a corner case right ? So, staying for now with my idea, is there some mecanism implemented (or to be implemented) in mapnik to : - When a tile is empty, not try to generate it (use a defined png model instead), and not try to generate any other tiles included in zoom greater than it - On each postgres "osm data update" ( with some kind of last-modified flag ?) use them to render only last modified zones, wich, to my point of vew seams to be much less numerous that vews ? -- Sylvain Letuffe [EMAIL PROTECTED] qui suis-je : http://slyserv.dyndns.org _______________________________________________ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev