ok, then maybe we have to try :-) but of course i could implement some speed bumps and maybe it would even be enough to do the checks once a day. and maybe then we can find a time slot. let's see.
the checks i would run would include - touch checks (nearly touching nodes/ways, improperly not connected) - cross checks (crossings of highways on same layer, without bridge, tunnel etc.) - roundabout check, direction - maybe more... the idea is to provide good data, not outdated. currently i run those and other checks on planet excerpts once a week. but of course in doing so i calculate large untouched areas and data might be old (in someones' opinion) ... when there will be a bug clearinghouse i will provide the data there. for germany that is. i don't have a supercomputer and that's where the number of ~500 is estimated for. cheers gerhard Am Freitag, den 03.07.2009, 14:27 +0100 schrieb Tom Hughes: > On 03/07/09 14:01, Gary68 wrote: > > > i am playing with the idea of providing "real time" error checking on > > osm data. usually one would use the XAPI. but since it is unreliable and > > obviously misses data and it seems no one really cares (no ansers to > > questions about that matters on the mailing list - at least not > > satisfying ones) one would use the API instead. > > > > so let's say i would need ~500 calls a day for an application, each > > requesting a "tile" of 0.01 by 0.01 deg. would i or my application be > > stopped doing so? it is only read access! > > There is no hard and fast limit - the limit is the point at which your > activities cause me to have to start looking at the server to try and > work out why performance has been impacted. If at that point you appear > to be the cause of the performance impact then you get yourself banned. > > I'm not quite sure what sort of error checking you can provide with such > a small number of calls for such a small area though... Presumably > whatever the checking is only being done for a small part of the planet? > > BTW saying "only read access" doesn't help - read access is typically > more expensive that write access for us. > > Tom > _______________________________________________ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev