yes, we are just in the process of creating tagging guidelines. setting up the server. There is alot of tagcleanup to be done.
We are setting up a mapfish server , and later will have a mapnik and a railsport. I think we can pull all the floodzone data into a shapefile when we are finished, it wont be needed. But a lot of the flooded houses were built illegally, and in fact the fact that the water floods that area easily could be a feature of the map. For the urban planning project I am trying to support in dragash, the southern tip of kosovo, next to albania, they are also interested in doing civil planning using some osm data and other tools. I dont know enough about it, but maybe it would be interesting to model the ground contours enough to model where the water can raise to. We also have the DEM and STRM data for that area from bekim from immap, and still need to process that. We have also more shapefiles with the rivers and streams. http://wiki.openstreetmap.org/wiki/AlbanianFloodingCrisisCamp/Layers see the rivers section. We need to create tagging guidelines for all those areas in kosovo and albania we have been working on. I am painfully aware of the shortcomings, and hope that you will have patience. mike On Wed, Mar 10, 2010 at 10:35 PM, Nic Roets <nro...@gmail.com> wrote: > Ok Mike, > > I've look at it. It's in an urban area so chances are that it will be > useful to someone. > > But I'm still a bit worried that there is too much detail there, > considering what is being imported. One of those segments is shorter > than 4m. It's not like a building, where you know someone will be > happy if they see their house, or a road where it can influence > routing. > > And you haven't documented your tag (at least not in the obvious place): > http://wiki.openstreetmap.org/wiki/Tag:natural%3Dpurple_floodzone > http://wiki.openstreetmap.org/wiki/Tag:natural=floodzone > http://wiki.openstreetmap.org/wiki/Key:natural > > Regards, > Nic > > On Wed, Mar 10, 2010 at 10:25 PM, jamesmikedup...@googlemail.com > <jamesmikedup...@googlemail.com> wrote: > > I have not done any monster forests, It is just in the beginning. > > > > Feel free to try the program on a big file, I would be interested to know > > how it works. > > any bug reports will be processed asap. > > > > I have updated the blog post, at the bottom you will see two features i > > extracted and the source. > > > > I hope to have some more results soon, > > > > mike > > > > On Wed, Mar 10, 2010 at 9:21 PM, Nic Roets <nro...@gmail.com> wrote: > >> > >> On Wed, Mar 10, 2010 at 8:54 PM, jamesmikedup...@googlemail.com > >> <jamesmikedup...@googlemail.com> wrote: > >> ... > >> > Now my code works in a single pass, at least over the entire data. It > >> > builds > >> ... > >> > This can be optimized further. I have exploited the following > >> > optimisations > >> ... > >> > >> I process the entire planet every week (+- 5 passes, +-12 counting > >> compression and decompression). I guess I'll be able to cope if the > >> planet grows by 40% p.a, but you make it sound if that is too slow for > >> you. > >> > >> On a less "predicting the future" topic: Can you please point me to > >> some of these monster forests or lakes you've uploaded, so that I can > >> check that my software can handle them ? What about Potlatch ? > > > > >
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