On 12/03/13 09:07, Jochen Topf wrote:

On Tue, Mar 12, 2013 at 08:41:36AM +0000, Tom Hughes wrote:

Andy and I were talking about this last week and were of the opinion
that we should switch to using your data, and to using sea polygons
with land as the default background rather than the current system,
and I think Andy would happily take a patch against
openstreetmap-carto which did that.

I am not sure it is a good idea to switch to water polygons. Those polygons
are much more complicated because they contain lots of holes, so they are
slower to render. I'd only do that if really necessary (for instance when
you want to mask something below the water polygon.

Interesting - that change was Andy's idea and I think the thought was to reduce the damage done by any breakage and to ensure that we're not matching any massive polygons in the busy (land) areas.

Is the carto style live now?

No, but I have been actively working on writing chef recipes to manage a new tile server, and they are based on it.

Tom

--
Tom Hughes (t...@compton.nu)
http://compton.nu/

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