Regarding binary objects: For now, the recommended practice is to NOT pass large binary objects by value, but instead to pass a reference, such as an object identifier to an object store. The action code can then read or stream the data using an appropriate library.
I don’t see a great reason to imagine passing large objects by value. Feel free to argue otherwise if you disagree. One idea for the future is to consider having a source-independent input stream library for use in whisk actions, which is configured by the whisk runtime to delegate to the appropriate mechanisms for streaming arbitrary binary data. This could be done entirely at user-level as a prototype, I think, without any changes to the core runtime. > On Jan 9, 2017, at 2:02 PM, Dragos Dascalita Haut <ddas...@adobe.com> wrote: > >