Regarding binary objects:

For now, the recommended practice is to NOT pass large binary objects by value, 
but instead to pass a reference, such as an object identifier to an object 
store.   The action code can then read or stream the data using an appropriate 
library.   

I don’t see a great reason to imagine passing large objects by value.   Feel 
free to argue otherwise if you disagree.

One idea for the future is to consider having a source-independent input stream 
library for use in whisk actions, which is configured by the whisk runtime to 
delegate to the appropriate mechanisms for streaming arbitrary binary data.   
This could be done entirely at user-level as a prototype, I think, without any 
changes to the core runtime.


> On Jan 9, 2017, at 2:02 PM, Dragos Dascalita Haut <ddas...@adobe.com> wrote:
> 
> 

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