The flex-config.xml in the JSOnly package should have target-player of
11.7 and there should be a frameworks/libs/player/11.7/playerglobal.swc

Are you not seeing that?  Maybe Moonshine is changing something?  I'm out
of time for this morning.  Won't have more time until about 13 hours from
now.

Later,
-Alex

On 9/30/17, 12:59 AM, "Piotr Zarzycki" <piotrzarzyck...@gmail.com> wrote:

>Hi Alex,
>
>I just tried build with Moonshine and it's searching playerglobal [1]. I'm
>not sure whether Moonshine need to change our generated config [2] and
>how.
>It's being generated by Moonshine and it's always contains target-player.
>Maybe I should implement there checking whether flex-config.xml does exist
>target-player ?
>
>[1] 
>https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fpaste.apa
>che.org%2FBtco&data=02%7C01%7C%7C58c35153163b4fe45ee608d507d93fff%7Cfa7b1b
>5a7b34438794aed2c178decee1%7C0%7C0%7C636423552028633728&sdata=CYkAR9I4VUQW
>VWAfG4aU%2Fw8SiDDonwf61%2FxgAFbcJgc%3D&reserved=0
>[2] 
>https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fpaste.apa
>che.org%2FYT9p&data=02%7C01%7C%7C58c35153163b4fe45ee608d507d93fff%7Cfa7b1b
>5a7b34438794aed2c178decee1%7C0%7C0%7C636423552028633728&sdata=XEiWErWJcW5l
>hlgnX5asnWJI4Dna9zqwTRQAsipmmEM%3D&reserved=0
>
>Piotr
>
>2017-09-30 9:40 GMT+02:00 Alex Harui <aha...@adobe.com.invalid>:
>
>> Hi Folks,
>>
>> I have the Ant builds completing successfully on my CI server.  What is
>> different about the output for Royale is that we are experimenting with
>> different packaging so we don't need to use the Apache Flex SDK
>>Installer,
>> which was having problems with large Adobe AIR SDKs.
>>
>> There are two kinds of packages, one I'm calling FlexJS which can output
>> both SWF and JS, and one currently called JSOnly that will likely be
>>named
>> Royale later.  These packages may not work right now, but at least
>>should
>> serve as a starting point.  I've seen both be accepted by Flash Builder
>>as
>> a valid Flex SDK, but haven't tested that they compile projects
>> successfully.
>>
>> The JSOnly packages are available here:
>>
>> 
>>https://na01.safelinks.protection.outlook.com/?url=http%3A%2F%2Fapachefle
>>xbuild.cloudapp.net%3A8080%2Fjob%2Froyale-&data=02%7C01%7C%7C58c35153163b
>>4fe45ee608d507d93fff%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C6364235
>>52028633728&sdata=JeRvJNpWqUGGtCc5DtnD7oX5hwL9ryUIfbiLXhIpXNw%3D&reserved
>>=0
>> asjs-jsonly/lastSuccess
>> fulBuild/artifact/out/apache-flex-jsonly-0.9.0-bin.tar.gz
>> 
>>https://na01.safelinks.protection.outlook.com/?url=http%3A%2F%2Fapachefle
>>xbuild.cloudapp.net%3A8080%2Fjob%2Froyale-&data=02%7C01%7C%7C58c35153163b
>>4fe45ee608d507d93fff%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C6364235
>>52028633728&sdata=JeRvJNpWqUGGtCc5DtnD7oX5hwL9ryUIfbiLXhIpXNw%3D&reserved
>>=0
>> asjs-jsonly/lastSuccess
>> fulBuild/artifact/out/apache-flex-jsonly-0.9.0-bin.zip
>>
>>
>> You should be able to just unzip this package and use it in Flash
>>Builder.
>>  Hopefully other IDEs as well.  I've only tried in on my Mac.
>>
>> The FlexJS packages are available here:
>>
>> 
>>https://na01.safelinks.protection.outlook.com/?url=http%3A%2F%2Fapachefle
>>xbuild.cloudapp.net%3A8080%2Fjob%2Froyale-&data=02%7C01%7C%7C58c35153163b
>>4fe45ee608d507d93fff%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C6364235
>>52028633728&sdata=JeRvJNpWqUGGtCc5DtnD7oX5hwL9ryUIfbiLXhIpXNw%3D&reserved
>>=0
>> asjs/lastSuccessfulBuil
>> d/artifact/out/apache-flex-flexjs-0.9.0-bin.tar.gz
>> 
>>https://na01.safelinks.protection.outlook.com/?url=http%3A%2F%2Fapachefle
>>xbuild.cloudapp.net%3A8080%2Fjob%2Froyale-&data=02%7C01%7C%7C58c35153163b
>>4fe45ee608d507d93fff%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C6364235
>>52028633728&sdata=JeRvJNpWqUGGtCc5DtnD7oX5hwL9ryUIfbiLXhIpXNw%3D&reserved
>>=0
>> asjs/lastSuccessfulBuil
>> d/artifact/out/apache-flex-flexjs-0.9.0-bin.zip
>>
>>
>> These packages need the AIR SDK and playerglobal.swc.  First, unzip this
>> package into a folder, then from that folder, run:
>>
>>   ant -f InstallAdobeSDKs.xml
>>
>> It should provide instructions on how to get the AIR SDK and
>>playerglobal.
>>  This is just one idea for how to do this.  I'm not sure it is the best
>> way, but my goal was to get us out of the game of presenting Adobe's
>> licensing acceptance in our code.  I think there are plans to use NPM as
>> well.  Other ideas are welcome.
>>
>> Hopefully Maven builds will be available soon.  Note that the code is
>> still referencing Flex and FlexJS everywhere.  That will likely change
>> next week and be replaced by Royale.
>>
>> Later,
>> -Alex
>>
>>
>>
>
>
>-- 
>
>Piotr Zarzycki
>
>mobile: +48 880 859 557
>skype: zarzycki10
>
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