IIRC, FLASHPLAYER_DEBUGGER has to point to an actual .exe file, not just a 
folder.

If our documentation need to be more clear, please suggest changes.

Thanks,
-Alex

On 6/7/19, 2:20 AM, "Shiffy" <shi...@printui.com> wrote:

    Its PLAYERGLOBAL_HOME
    
    
    From: Harbs
    Sent: Friday, June 7, 2019 12:17 PM
    To: dev@royale.apache.org
    Subject: Re: Compiler Build Failing on Windows
    
    Is it PLAYERGLOBAL or PLAYERGLOBAL_HOME?
    
    > On Jun 7, 2019, at 11:50 AM, Shiffy <shi...@printui.com> wrote:
    > 
    > Thanks everyone for helping me out here.
    > 
    > These are my environment variables.
    > 
    > AIR_HOME ..\github\adobe\frameworks\AIRSDK_Compiler
    > PLAYERGLOBAL ..\github\adobe\frameworks\libs\player
    > FLASHPLAYER_DEBUGGER ..\github\adobe\flash
    > 
    > 
    > From: Yishay Weiss
    > Sent: Friday, June 7, 2019 8:45 AM
    > To: dev@royale.apache.org
    > Subject: RE: Compiler Build Failing on Windows
    > 
    > I haven’t had problems building the compiler with Ant. Shiffy, can you 
share the values of the env vars Alex wrote down?
    > 
    > 
    > 
    > AIR_HOME
    > PLAYERGLOBAL_HOME
    > FLASHPLAYER_DEBUGGER
    > 
    > 
    > 
    > 
    > ________________________________
    > From: Piotr Zarzycki <piotrzarzyck...@gmail.com>
    > Sent: Thursday, June 6, 2019 1:40:17 PM
    > To: dev@royale.apache.org
    > Subject: Re: Compiler Build Failing on Windows
    > 
    > I believe the most important thing right now is to getting back our 
nightly
    > build and see whether there it doesn't occur. If it doesn't you may have
    > your answer to the issue without doing anything on your local machine.
    > 
    > czw., 6 cze 2019 o 12:36 Carlos Rovira <carlosrov...@apache.org> 
napisał(a):
    > 
    >> I have pendent to check build with Env vars, although can't say where I
    >> could try since that requieres some hours to pursue that task.
    >> I think we should all try to do this, since in doing that we can finally
    >> refine the process of build that is the biggest problem in Royale along
    >> with releases.
    >> Getting Royale to build without any issue for any new comers is the most
    >> important thing along with getting releases monthly without much effort.
    >> (And of course continue with documentation)
    >> 
    >> 
    >> 
    >> El mié., 5 jun. 2019 a las 17:53, Alex Harui (<aha...@adobe.com.invalid>)
    >> escribió:
    >> 
    >>> As discussed recently on some other thread, environment variables matter
    >>> and the documentation may not be up-to-date.
    >>> 
    >>> We build both SWF&JS or JS-Only packages based on environment variables.
    >>> Either you have the Adobe stuff for SWF and environment variables
    >> pointing
    >>> to them or not.  If you only have some of the Adobe environment 
variables
    >>> but not others, you'll probably confuse the builds.
    >>> 
    >>> AIR_HOME
    >>> PLAYERGLOBAL_HOME
    >>> FLASHPLAYER_DEBUGGER
    >>> 
    >>> Either set all 3 or don't set any of the 3.
    >>> 
    >>> HTH,
    >>> -Alex
    >>> 
    >>> On 6/5/19, 7:27 AM, "Piotr Zarzycki" <piotrzarzyck...@gmail.com> wrote:
    >>> 
    >>>    Carlos,
    >>> 
    >>>    I think it is ANT build. Yesterday I tried locally and had the same
    >>> issue.
    >>>    I was going to report it here as well.
    >>> 
    >>>    Thanks,
    >>>    Piotr
    >>> 
    >>>    śr., 5 cze 2019 o 16:00 Carlos Rovira <carlosrov...@apache.org>
    >>> napisał(a):
    >>> 
    >>>> Hi
    >>>> 
    >>>> can you provide more info about what method are you using to build?
    >>> ANT?
    >>>> Maven? and provide the steps you use, also if you have set up some
    >>> env
    >>>> vars?
    >>>> thanks
    >>>> 
    >>>> El mié., 5 jun. 2019 a las 12:43, Shiffy (<shi...@printui.com>)
    >>> escribió:
    >>>> 
    >>>>> I’m trying to build the compiler on Windows and it keeps failing
    >>> in the
    >>>>> tests.
    >>>>> 
    >>>>> Here’s one example of a failed test that I’m getting:
    >>>>> 
    >>> 
    >> https://pastebin.com/TpQynEmF
    >>>>> 
    >>>>> The test results are hard to read, but one difference I see
    >>> between the
    >>>>> expected results and the actual results is that it expects
    >> extends
    >>> Object
    >>>>> and it’s extending flash.display::Sprite.
    >>>>> 
    >>>>> Any ideas on what’s wrong?
    >>>>> 
    >>>> 
    >>>> 
    >>>> --
    >>>> Carlos Rovira
    >>>> 
    >>> 
    >> http://about.me/carlosrovira
    >>>> 
    >>> 
    >>> 
    >>>    --
    >>> 
    >>>    Piotr Zarzycki
    >>> 
    >>>    Patreon: *
    >>> 
    >> https://www.patreon.com/piotrzarzycki
    >>>    <
    >>> 
    >> https://www.patreon.com/piotrzarzycki
    >>>> *
    >>> 
    >>> 
    >>> 
    >> 
    >> --
    >> Carlos Rovira
    >> 
https://nam04.safelinks.protection.outlook.com/?url=http%3A%2F%2Fabout.me%2Fcarlosrovira&amp;data=02%7C01%7Caharui%40adobe.com%7C2cd23d8c43444725b40908d6eb2950b4%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636954960060896473&amp;sdata=bN9XPWFQDeOVhtpG6YXIzqlitv9bFM%2F6rAlqacEQpmU%3D&amp;reserved=0
    >> 
    > 
    > 
    > --
    > 
    > Piotr Zarzycki
    > 
    > Patreon: 
*https://nam04.safelinks.protection.outlook.com/?url=https%3A%2F%2Fwww.patreon.com%2Fpiotrzarzycki&amp;data=02%7C01%7Caharui%40adobe.com%7C2cd23d8c43444725b40908d6eb2950b4%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636954960060896473&amp;sdata=Z%2Bty5XKHY%2FDwaNIYgs8p7bYra3ZJRgXsZXeNaraWxPM%3D&amp;reserved=0
    > 
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    > 
    
    
    

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