I think this needs to either be fixed or reverted before I start rc3
From: Harbs<mailto:[email protected]>
Sent: Wednesday, March 9, 2022 11:07 AM
To: Apache Royale Development<mailto:[email protected]>
Subject: Re: Issues with EventDispatcher in JS
It should probably be:
if (event1.target && event1 is IRoyaleEvent) {
> On Mar 9, 2022, at 11:03 AM, Harbs <[email protected]> wrote:
>
> Sorry I missed this email before, but I don’t think this will work with full
> minification.
>
>> On Mar 9, 2022, at 3:37 AM, Greg Dove <[email protected]> wrote:
>>
>> In the absence of anything suggesting otherwise, I have addressed this in a
>> commit today.
>> I had toyed with the idea of trying to change all the dispatchEvent(event)
>> sites that are redispatching to dispatchEvent(event.cloneEvent()), but that
>> seems wrong because it is less reliable in terms and maintainability and
>> also still means that the EventDispatcher dispatchEvent method is behaving
>> differently to how it should behave.
>>
>>
>>
>>
>>
>> On Tue, Mar 1, 2022 at 11:31 AM Greg Dove <[email protected]> wrote:
>>
>>>
>>> Sorry I sent that last message accidentally before finishing it...
>>>
>>> To achieve the same thing in Royale, we need to make the following change
>>> in org.apache.royale.events.EventDispatcher:
>>>
>>> at location [1]
>>>
>>> else if ("target" in event1) {
>>> if (event1.target && "cloneEvent" in event1) {
>>> event1 = event1.cloneEvent();
>>> }
>>> event1.target = _dispatcher;
>>> }
>>>
>>> Can anyone see issues with addressing this? There are quite a few cases
>>> where this is needed in the emulation code.
>>>
>>>
>>>
>>>
>>>
>>> 1.
>>> https://github.com/apache/royale-asjs/blob/develop/frameworks/projects/Core/src/main/royale/org/apache/royale/events/EventDispatcher.as#L87
>>>
>>>
>>> On Tue, Mar 1, 2022 at 11:28 AM Greg Dove <[email protected]> wrote:
>>>
>>>>
>>>> for any example that listens and re-dispatches an event in Royale, eg:
>>>>
>>>>
>>>> public function collectionChangeHandler(event:CollectionEvent):void{
>>>> ... other code ...
>>>> else if (ce.kind == CollectionEventKind.RESET)
>>>> {
>>>> ... other code ...
>>>> dispatchEvent(event);
>>>> }
>>>> else if ... other code ...
>>>> }
>>>>
>>>> Currently in AVM this will work as it did before. But in Royale it does
>>>> not, it will mutate the original event by reseting the target to the
>>>> current dispatcher.
>>>> This is because the AVM EventDispatcher (I assume) calls the clone()
>>>> method on the event, redispatching a new instance from the dispatcher.
>>>>
>>>> To achieve the same thing in Royale, we need to make the following change
>>>> in org.apache.royale.events.EventDispatcher:
>>>>
>>>> at location [1]
>>>>
>>>> else if ("target" in event1) {
>>>> if (event1.target && "cloneEvent" in event1) {
>>>> event1 = event1.cloneEvent();
>>>> }
>>>>
>>>> }
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> 1.
>>>> https://github.com/apache/royale-asjs/blob/develop/frameworks/projects/Core/src/main/royale/org/apache/royale/events/EventDispatcher.as#L87
>>>>
>>>>
>>>>
>