Just a heads up on some code changes: I have been working on mobile support in Spectrum components and that surfaced an issue with DisplayUtils. There was code which adjusted for scrolling which was outright wrong. The scrolling was adjusted in thew wrong direction. It also should not have been adjusting for scrolling at all.
I changed that. Also: PointUtils global space does not map correctly to the viewport. I didn’t want to outright change the behavior in that because I don’t know how it’s being used everywhere, so I added localToViewport and viewportToLocal methods which should give better behavior when trying to translate between local coordinate space and viewport coordinate space. I also added some missing tests. Thanks, Harbs
