Just a heads up on some code changes:

I have been working on mobile support in Spectrum components and that surfaced 
an issue with DisplayUtils. There was code which adjusted for scrolling which 
was outright wrong. The scrolling was adjusted in thew wrong direction. It also 
should not have been adjusting for scrolling at all.

I changed that.

Also: PointUtils global space does not map correctly to the viewport. I didn’t 
want to outright change the behavior in that because I don’t know how it’s 
being used everywhere, so I added localToViewport and viewportToLocal methods 
which should give better behavior when trying to translate between local 
coordinate space and viewport coordinate space.

I also added some missing tests.

Thanks,
Harbs

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