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Theo Van Dinter wrote:

> On Thu, Jun 02, 2005 at 09:30:52AM -0700, Justin Mason wrote:
>
>> can anyone think of good SpamAssassin projects for this? I'm a
>> bit stumped ;)
>
>
> There's a bunch of stuff we want to get done, I just don't know if
> any of it really works well as a contained project. A quick random
> brainstorm:
>
> - Setup the backend of the updates system, get it working, start
> publishing updates for 3.0 and 3.1. - Get short-circuiting working
> - Part of me wants to split off the rules into a subproject,
> possibly doing releases via the updates system, but at least being
> able to move faster, do faster release cycles, etc. More to the
> goal of "SpamAssassin" as engine as well.
>
> An actual possibility is:
>
> - Build a real/full test suite. "make test" is a high level check
> for most things, but we've been talking about having a "several
> thousand" large test system to get down and check the nity-grity
> bits in the code. Regressions for all fixed bug tickets, etc.
>
Well, I responded to Theo's first msg on this, but it's lost in the
ether somewhere, so here goes again, sorry if it ends up being a dupe.

The most obvious list is:

http://wiki.apache.org/spamassassin/WeLoveVolunteers

Discussions on other lists are pointing out that to be eligible it had
to be a coding project, so updates backend and rules subproject may
not qualify.  I like the beefing up of our tests, but again it might
be marginal.

There are a number of enhancement bugs in Bugzilla, so there is a good
source.  Off the top of my head, how about persistent DB connections
or pluginizing the Bayes subsystem.

Michael
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