Github user pwendell commented on a diff in the pull request: https://github.com/apache/spark/pull/42#discussion_r10597228 --- Diff: core/src/main/scala/org/apache/spark/ui/SparkUI.scala --- @@ -68,19 +105,53 @@ private[spark] class SparkUI(sc: SparkContext) extends Logging { /** Initialize all components of the server */ def start() { - // NOTE: This is decoupled from bind() because of the following dependency cycle: - // DAGScheduler() requires that the port of this server is known - // This server must register all handlers, including JobProgressUI, before binding - // JobProgressUI registers a listener with SparkContext, which requires sc to initialize + storage.start() jobs.start() + env.start() exec.start() + + // Listen for events from the SparkContext if it exists, otherwise from persisted storage + val eventBus = if (live) { + val loggingEnabled = conf.getBoolean("spark.eventLog.enabled", false) + if (loggingEnabled) { + val logger = new EventLoggingListener(appName, conf) + eventLogger = Some(logger) + sc.listenerBus.addListener(logger) + } + sc.listenerBus + } else { + replayerBus = Some(new SparkReplayerBus(conf)) + replayerBus.get + } + + // Storage status listener must receive events first, as other listeners depend on its state + eventBus.addListener(storageStatusListener) + eventBus.addListener(storage.listener) + eventBus.addListener(jobs.listener) + eventBus.addListener(env.listener) + eventBus.addListener(exec.listener) + started = true + } + + /** + * Reconstruct a previously persisted SparkUI from logs residing in the given directory. + * + * This method must be invoked after the SparkUI has started. Return true if log files + * are found and processed. + */ + def renderFromPersistedStorage(logDir: String): Boolean = { --- End diff -- This also might be nice to take out of the SparkUI and make a utility function associated with a ReplayBus. For instance the ReplayBus could have an associated object and that has a utility function like: ``` object ReplayBus { def replayFromPersistentStorage(logDir: String, bus: ReplayBus) } ``` The concept of replay is sort of distinct from the UI and might be useful for other listener implementations.
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