Responses are following <snippets> of your remarks, Frank.

<snip>
Anyone can quote chapter and verse from the GoF book.  Can you instead
explain *why* what's in Struts isn't CoR?
</snip>

I assumed you had looked at the code, and in case you had not, encouraged
you to do so and even indicated where the problem was by telling you there
were "Iterations".

<snip>
And, perhaps more
importantly, explain why, even if it isn't an exact match for the
pattern, it matters one bit?
</snip>

If you think that there are "exact" and "inexact" "matches" for patterns, as
if this were something like a pattern for making a dress, then I don't have
much to say.  Patterns don't work like that in software development.

<snip>
Would you deny that that the flexibility of the chain approach,
regardless of it's "correctness" as far as pattern implementation goes,
doesn't make Struts better?  THAT is what I care about, and likely most
other developers would care about.
</snip>

I in fact said it was flexible.  So are POJOs.  If you don't care if it is
CoR or not and want to call it "CoR" whether it is or not, go ahead.  I
cannot say I would trust a developer much who used basic pattern names
wrong.  But, if you are comfortable not understanding what you say or what
you are talking about, you and your "other developer[]" friends can have at
it.  I work and live in development communities and we damn sure do care
about being precise and knowing what we talk about.

<snip>
I'm not writing my thesis on why or
why not Struts implements this pattern or that pattern as advertised,
I'm interested in whether it makes my life better, and I for one am
convinced the chain approach does.  If you disagree, that's fine, I
would like to hear why, but with specifics, not by quoting a theoretical
abstraction.
</snip>

If you have decided that the GoF book is a "theoretical abstraction", then
you and I probably have very little to discuss.  If you don't care if it is
CoR or not, I have no idea why you responded to the note that it is not,
which it is not.  If you think understanding and employing design patterns
in a wise way is an academic "thesis" matter, then you are running in a very
different development crowd than I am.  If you said anything like that where
I work, they would be shocked.  We don't write theses around here.  We write
code.  Good code and we know what patterns we are using.

Actually, the reason Struts has to be tossed is just because it is a mess in
regard to the flexibility and the use of deep level design patterns.  Maybe
it is easy to use, but so are lots of bad ideas.  Had Struts used a Strategy
pattern instead of whatever that is that they have now, it might have had a
chance to use AOP, and other cook features that this code won't help.  It is
easy to code, that is true.  It is flexible as hell in the sense that anyone
with any sense can code it and it is easy to change in the concrete
classes.  There are much deeper problems which it not only does not address
but exascerbates.

Why don't you look at the code and see where there is iteration?  I don't
think I should have to go to the code and show you.  If you insist you don't
want to even look at the code and still defend it, then that's your
perogative.






--
"You can lead a horse to water but you cannot make it float on its back."
~Dakota Jack

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