On Sat, 18 Jun 2011 09:34:42 +0100
garbeam <garb...@gmail.com> wrote:

> On 18 June 2011 09:21, pancake <panc...@youterm.com> wrote:
> > The plan for swk was to move all drawing stuff to draw.c at some point. I
> > will be happy to hear from what you are writing for.
> > I stopped writing it because i didnt wanted to reimplement a text editor
> > stuff..
> > But i think that conceptually swk can fit well in different emvironments
> > like desktops or phones.. But it really need a rebump to emhace layouts.
> > Another thing is that its redrawing everything all the time. There's no use
> > of damaged areas or so. I was waiting for anselm here.
> > I would like to hear from your project. It looks interesting and it can be a
> > swk2..
> 
> Well, my swk conclusion is, that its interface as of now is some yet
> another GUI TK interface with limitations, but not really what I have
> concluded it should be.
> 
> I believe the most important aspect of a potential revised swk is,
> that it should only be totally text based -- this limitation should be
> good enough. Starting dealing with bitmaps etc. makes its purpose
> blurry and might leat to the yet another GUI TK interface idea once
> again.
> 
> The closest thing that came to my mind is this idea of seeing swk as a
> curses replacement. With this, the clients that are written with it,
> could also run perfectly fine in text mode, but if you have a
> graphical environment at hand, the implementation could pack the UI
> more efficiently into graphical use.
> 
> I really think, the inner workings of such a library should be cursor
> based, in that regard it is a question of abstracting the cursor
> movements into a drawing interface and to define higher level stuff
> using this approach. So the basic thing is a monospaced matrix. This
> could also be used for a terminal and of course editor...

That library already exists -- it's called ‘pdcurses’.  We don't need
more curses.


Robert Ransom

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