Hi,
> void
> grabkeys(void) {
> + unsigned int i, j;
> + unsigned int modifiers[] = { 0, LockMask, numlockmask,
> numlockmask|LockMask };
> + KeyCode code;
> +
> updatenumlockmask();
> - {
> - unsigned int i, j;
> - unsigned int modifiers[] = { 0, LockMask, numlockmask,
> numlockmask|LockMask };
> - KeyCode code;That would break the numlockmask stuff. Regards, Peter
