I'd use GTK, since writing programs for it isn't terrible, it's in C and you can just draw to a pixel buffer.
It sucks, but isn't not so sucky On 1 July 2013 17:34, David <ad...@dav1d.de> wrote: > Hello, > > Less of a GUI, more of a "do it yourself" toolkit. You could write your own > little GUI toolkit using OpenGL and use glfw, > http://www.glfw.org/ > https://github.com/glfw/glfw > to provide a OpenGL context. I don't recommend this though if you need > advanced controls and especially lots of different controls, writing a > complete GUI is not an easy job, but if you only need limited controls with > limited options, this might work for you. > Also note, OpenGL can be a bitch, if you need your work done fast, this > probably also not an option, OpenGL takes time to learn especially OpenGL 3. > > Best regards, > David > >