On 6/29/19 7:32 AM, Danh Doan wrote:
> On 2019-06-28 19:34:59 +0100, Ricardo Jesus wrote:
>> Hello,
>>
>> I wrote a small patch for dwm 6.2 which enables it to swap the contents of
>> two tags (i.e. the clients which are visible in one are moved to the other
>> and vice-versa).
>>
>> This is my first time actually hacking into dwm's code on my own (so far I
>> had only applied patches others had made or changed defaults).
>>
>> I was looking forward to receive some feedback and/or corrections to my
>> modifications.
>>
>> Thanks in advance,
>> Ricardo Jesus
>
>> diff --git a/config.def.h b/config.def.h
>> index 1c0b587..2257afd 100644
>> --- a/config.def.h
>> +++ b/config.def.h
>> @@ -43,13 +43,16 @@ static const Layout layouts[] = {
>>      { "[M]",      monocle },
>>   };
>>
>> +void swaptags(const Arg *arg);
>> +
>>   /* key definitions */
>>   #define MODKEY Mod1Mask
>>   #define TAGKEYS(KEY,TAG) \
>>      { MODKEY,                       KEY,      view,           {.ui = 1 << 
>> TAG} }, \
>>      { MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << 
>> TAG} }, \
>>      { MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << 
>> TAG} }, \
>> -    { MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << 
>> TAG} },
>> +    { MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << 
>> TAG} }, \
>> +    { Mod1Mask|ShiftMask,           KEY,      swaptags,       {.ui = 1 << 
>> TAG} },
>
> Isn't Mod1Mask|ShiftMask is MODEKEY|ShiftMask?
> Then, `tag' and `swaptags' have the same hotkey!

Of course you're right. I myself use Mod4 as ModKey, which is why I
didn't encounter any conflicts (and why I used that keybinding in the
first place).

But I forgot all about this when I copied my changes to a clean config
for the patch.

>>
>>   /* helper for spawning shell commands in the pre dwm-5.0 fashion */
>>   #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }
>> @@ -113,3 +116,24 @@ static Button buttons[] = {
>>      { ClkTagBar,            MODKEY,         Button3,        toggletag,      
>> {0} },
>>   };
>>
>> +void
>> +swaptags(const Arg *arg)
>> +{
>> +    unsigned int newtag = arg->ui & TAGMASK;
>> +    unsigned int curtag = selmon->tagset[selmon->seltags];
>> +
>> +    if (newtag == curtag || !curtag || (curtag & (curtag-1)))
>> +            return;
>> +
>> +    for (Client *c = selmon->clients; c != NULL; c = c->next) {
>> +        if((c->tags & newtag) || (c->tags & curtag))
>> +            c->tags ^= curtag ^ newtag;
>> +
>> +        if(!c->tags) c->tags = newtag;
>> +    }
>> +
>> +    selmon->tagset[selmon->seltags] = newtag;
>> +
>> +    focus(NULL);
>> +    arrange(selmon);
>> +}
>
> Nitpick:
> Function's declaration and definition should be in dwm.c, no?
> Anyway, we use tab for indentation not spaces.

As for the function's declaration and definition, I simply followed
the customfuncs ( https://dwm.suckless.org/customisation/customfuncs/
) page.

I didn't know about the usage of tabs, but I'll use them then.

Thanks!

Best regards,
Ricardo Jesus

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