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https://issues.apache.org/jira/browse/THRIFT-1558?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel
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Peace C updated THRIFT-1558:
----------------------------

    Comment: was deleted

(was: Pipe classes and associated code)
    
> Named Pipe and Anonymous Pipe transport for Windows
> ---------------------------------------------------
>
>                 Key: THRIFT-1558
>                 URL: https://issues.apache.org/jira/browse/THRIFT-1558
>             Project: Thrift
>          Issue Type: New Feature
>          Components: C++ - Library
>    Affects Versions: 0.9
>         Environment: Microsoft Windows / Visual Studio
>            Reporter: Peace C
>              Labels: anonymous, named, pipe, thrift, transport
>         Attachments: Thrift_Named_Pipe_Transport_Windows.patch
>
>
> This patch adds named & anonymous pipe transport for Windows. The new classes 
> do not affect *NIX builds. We've been using this code on Windows & OSX for 6 
> months and I'm fairly confident in it. It has not been hammered by automated 
> tests and I welcome stress testing to wring out any bugs.
> The TPipe and TPipeServer classes are generally modeled after TSocket and 
> TSocketServer. The server of course uses TPipeServer to set up the server 
> side then instantiates TPipe for communications. The client instantiates 
> TPipe transport for connection to the server.
> Here are some code snippet examples from functions we've built. Variables 
> such as 'pipename' are passed in to the functions. Error handling has been 
> omitted.
> //-----------------------------------------------------------------------
> // ---- Server ----
> //-----------------------------------------------------------------------
> #ifdef _WIN32
>       pipename = "\\\\.\\pipe\\" + pipename;
>       boost::shared_ptr<TServerTransport> transport(new TPipeServer(pipename, 
> 1024, NumThreads)); //Named pipe
> #else  //Mac, *NIX
>       unlink(pipename.c_str());
>       boost::shared_ptr<TServerTransport> transport(new 
> TServerSocket(pipename));
> #endif
>       boost::shared_ptr<TServer> server;
>       boost::shared_ptr<MyHandler> handler(new MyHandler());
>       boost::shared_ptr<TProcessor> processor(new MyProcessor(handler));
>       boost::shared_ptr<TTransportFactory> tfactory(new 
> TBufferedTransportFactory());
>       boost::shared_ptr<TProtocolFactory> pfactory(new 
> TBinaryProtocolFactory());
>       if(NumThreads <= 1)
>       {       //Single-threaded server
>               server.reset(new TSimpleServer(processor, transport, tfactory, 
> pfactory));
>       }
>       else
>       {       //Multi-threaded server
>               boost::shared_ptr<ThreadManager> threadManager = 
> ThreadManager::newSimpleThreadManager(NumThreads);
>               boost::shared_ptr<PlatformThreadFactory> threadFactory = 
> boost::shared_ptr<PlatformThreadFactory>(new PlatformThreadFactory());
>               threadManager->threadFactory(threadFactory);
>               threadManager->start();
>               server.reset(new TThreadPoolServer(processor, transport, 
> tfactory, pfactory, threadManager));
>       }
>       printf("Starting the 'server'...\n");
>       server->serve();
>       printf("done.\n");
> //-----------------------------------------------------------------------
> // ---- Client ----
> //-----------------------------------------------------------------------
> #ifdef _WIN32
>       pipename = "\\\\.\\pipe\\" + pipename;
>       boost::shared_ptr<TTransport> pipe(new TPipe(pipename));
>       transport.reset(new TBufferedTransport(pipe));
> #else  //Mac, *nix
>       boost::shared_ptr<TTransport> socket(new TSocket(pipename));
>       transport.reset(new TBufferedTransport(socket));
> #endif
>       boost::shared_ptr<TProtocol> protocol(new TBinaryProtocol(transport));
>       client.reset(new MyClient(protocol));

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