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https://issues.apache.org/jira/browse/THRIFT-1127?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=13604566#comment-13604566
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Jens Geyer commented on THRIFT-1127:
------------------------------------

Thunder,

The field initialization approach looks promising. Could you upgrade your patch 
accordingly?

While testing this out, I found another problem with the currently generated 
initialization code:

{code}
const list<string> TESTLIST =  ["holy","moley"]

struct mine {
  1 : optional string Type = "Default",
  2 : required string Name = "Unnamed entity",
  3 : list<string> Test = TESTLIST
}
{code}

The current code does init the Type and Name members properly, also a list for 
the "Test" member is created. But that list is never filled with the data 
specified in TESTLIST. I did not create a new ticket yet, since it probably can 
be fixed along with the other changes to be made. If this is not an option, 
file a new ticket.

                
> C# should not generate default constructor
> ------------------------------------------
>
>                 Key: THRIFT-1127
>                 URL: https://issues.apache.org/jira/browse/THRIFT-1127
>             Project: Thrift
>          Issue Type: Bug
>          Components: C# - Compiler
>    Affects Versions: 0.5
>            Reporter: William Blinn
>         Attachments: DontCreateEmptyDefaultConstructor.patch
>
>
> The C# code generator should not produce a default constructor. 
> Thrift generates partial classes for thrift structs, meaning that the class 
> may be spread across multiple files and csc will link them to be a separate 
> file. When the thrift generated class has the partial constructor, it cannot 
> be added in other files. This is a problem if you want to implement a default 
> constructor that does some initialization to the data in the class.
> For example, this thrift code:
> {code}
> struct DateTime
> {
>     1: required i64 ticks,
> }
> {code}
> produces
> {code}
> /**
>  * Autogenerated by Thrift
>  *
>  * DO NOT EDIT UNLESS YOU ARE SURE THAT YOU KNOW WHAT YOU ARE DOING
>  */
> using System;
> using System.Collections;
> using System.Collections.Generic;
> using System.Text;
> using System.IO;
> using Thrift;
> using Thrift.Collections;
> using Thrift.Protocol;
> using Thrift.Transport;
> namespace Thrift.Generated
> {
>   [Serializable]
>   public partial class DateTime : TBase
>   {
>     private long _ticks;
>     public long Ticks
>     {
>       get
>       {
>         return _ticks;
>       }
>       set
>       {
>         __isset.ticks = true;
>         this._ticks = value;
>       }
>     }
>     public Isset __isset;
>     [Serializable]
>     public struct Isset {
>       public bool ticks;
>     }
>     public DateTime() {
>     }
>     public void Read (TProtocol iprot)
> ...
> {code}
> It would be great if it instead produced code like this:
> {code}
> /**
>  * Autogenerated by Thrift
>  *
>  * DO NOT EDIT UNLESS YOU ARE SURE THAT YOU KNOW WHAT YOU ARE DOING
>  */
> using System;
> using System.Collections;
> using System.Collections.Generic;
> using System.Text;
> using System.IO;
> using Thrift;
> using Thrift.Collections;
> using Thrift.Protocol;
> using Thrift.Transport;
> namespace Thrift.Generated
> {
>   [Serializable]
>   public partial class DateTime : TBase
>   {
>     private long _ticks;
>     public long Ticks
>     {
>       get
>       {
>         return _ticks;
>       }
>       set
>       {
>         __isset.ticks = true;
>         this._ticks = value;
>       }
>     }
>     public Isset __isset;
>     [Serializable]
>     public struct Isset {
>       public bool ticks;
>     }
>     public void Read (TProtocol iprot)
> {code}

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