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https://issues.apache.org/jira/browse/THRIFT-3084?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel
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James E. King, III updated THRIFT-3084:
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    Description: 
The TThreadedServer and TThreadPoolServer do not impose limits on the number of 
simultaneous connections, which is not useful in production as bad clients can 
drive a server to consume too many file descriptors or have too many threads.

1. Add a barrier to TServerTransport that will be checked before accept().

2. In the onClientConnected override (see THRIFT-3083) if the server reaches 
the limit of the number of accepted clients, enable the barrier.

3. In the onClientDisconnected override if the count of connected clients falls 
below the maximum concurrent limit, clear the barrier.  This will allow the 
limit to be changed dynamically at runtime (lowered) with drain off clients 
until more can be accepted.

Alternate proposal: Implement a Semaphore and have the servers block the 
serve() thread if the client that arrived puts the server at the concurrent 
client limit.

  was:
The TThreadedServer and TThreadPoolServer do not impose limits on the number of 
simultaneous connections, which is not useful in production as bad clients can 
drive a server to consume too many file descriptors or have too many threads.

1. Add a barrier to TServerTransport that will be checked before accept().

2. In the onClientConnected override (see THRIFT-3083) if the server reaches 
the limit of the number of accepted clients, enable the barrier.

3. In the onClientDisconnected override if the count of connected clients falls 
below the maximum concurrent limit, clear the barrier.  This will allow the 
limit to be changed dynamically at runtime (lowered) with drain off clients 
until more can be accepted.


> C++ add concurrent client limit to threaded servers
> ---------------------------------------------------
>
>                 Key: THRIFT-3084
>                 URL: https://issues.apache.org/jira/browse/THRIFT-3084
>             Project: Thrift
>          Issue Type: Improvement
>          Components: C++ - Library
>    Affects Versions: 0.8, 0.9, 0.9.1, 0.9.2
>            Reporter: James E. King, III
>
> The TThreadedServer and TThreadPoolServer do not impose limits on the number 
> of simultaneous connections, which is not useful in production as bad clients 
> can drive a server to consume too many file descriptors or have too many 
> threads.
> 1. Add a barrier to TServerTransport that will be checked before accept().
> 2. In the onClientConnected override (see THRIFT-3083) if the server reaches 
> the limit of the number of accepted clients, enable the barrier.
> 3. In the onClientDisconnected override if the count of connected clients 
> falls below the maximum concurrent limit, clear the barrier.  This will allow 
> the limit to be changed dynamically at runtime (lowered) with drain off 
> clients until more can be accepted.
> Alternate proposal: Implement a Semaphore and have the servers block the 
> serve() thread if the client that arrived puts the server at the concurrent 
> client limit.



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