CompareAndSwap is an atomic check and update. Basically only update the
value if it is the same as the expected value.

I think with your approach you'd have to do a write for every single
timestamp you wanted to hand out.  The latency hit on this would too much.

My approach is different in that a timestamp server reserves a bunch of
timestamps up front and proceeds to hand them out as long as it is the
leader.  Leader check can be done without hitting disk hopefully.

Thanks!

-jc


On Fri, Sep 28, 2012 at 7:19 AM, Flavio Junqueira <[email protected]> wrote:

> I don't know what your compareAndSwap method does, but I was wondering if
> your client process can use conditional writes to a znode to make sure that
> it was the last one to update the state of timestamp batches. You can treat
> the master election problem separately and it does not have to be as strict
> as you have been thinking you need. Thats is, it wouldn't hurt if a client
> still thinks it is leading even if it is not because no two clients will be
> able to update the state of timestamp blocks without noticing that another
> client is also updating it.
>
> -Flavio
>
> On Sep 27, 2012, at 6:57 PM, John Carrino wrote:
>
> > So I think it's time to explain what I'm writing just so everyone has
> > more situation awareness.  Its just a timestamp server, nothing fancy.
> >
> > Looks like this:
> >
> > public interface TimestampService {
> >    /**
> >     * This will get a fresh timestamp that is guarenteed to be newer than
> > any other timestamp
> >     * handed out before this method was called.
> >     */
> >    long getFreshTimestamp();
> > }
> >
> > The only requirement is that the timestamp handed back is greater than
> > every other timestamp that was returned before getFreshTs was called.
> > There is no ordering requirement for concurrent requests.
> >
> > My impl is to reserve blocks of timestamps that are safe to hand out (1M
> at
> > a time) using compare and swap in ZK.
> > lastPossibleUsed = read(HighWater)
> > safeToHandout = compareAndSwap(lastPossibleUsed, lastPossibleUsed+1M)
> >
> > Now my leader can hand back timestamps up to safeToHandout, but before it
> > hands one out it must ensure it is still the leader (no one else has
> handed
> > back something higher).
> > I can use ensureQuorum(), exists(myEphemNode) to make sure this is the
> > case.  Now I have a service that is guarenteed to be correct, but doesn't
> > require disk hits in the steady state which brings down my latency (if
> you
> > get close to running out, you can compareAndSwap for more timestamps).
> >
> > If many requests come in at the same time I can use smart batching to
> > verify happens after for all at once.  We can also add more layers if we
> > need more bandwidth to scale up at the cost of adding latency.  Basically
> > our latency will be O(lg(requestRate)) if we keep adding layers as each
> > previous layer becomes saturated.
> >
> > I hope this explanation helps. I am busy for the next 4 hours, but if you
> > need more clarification I can respond to them at that time.
> >
> > -jc
> >
> >
> > On Thu, Sep 27, 2012 at 9:26 AM, John Carrino <[email protected]
> >wrote:
> >
> >> First, thanks everyone for talking this through with me.
> >>
> >> Flavio, for your example, this is actually ok.  There is a happens after
> >> relationship between the client making the request and my leader C1
> still
> >> being the leader.  My service only needs to guarantee that what it hands
> >> back is at least as new as anything that existed when the client made
> the
> >> request.  If C2 were to answer requests while C1 is stalling that is ok
> >> because these would be considered concurrent requests and the stuff
> >> returned by C2 may be newer but that doesn't violate any guarentees.
> >>
> >> If some client were to get back something from C2 and then (happens
> after
> >> relationship) someone tried to read from C1, it needs to fail.
> >>
> >> To address your concern of adding too much bandwidth we can get this
> >> easily by doing what Martin Thompson calls smart batching (
> >> http://mechanical-sympathy.blogspot.com/2011/10/smart-batching.html).
> >>
> >> 1. ensureQuorum request comes in to L1
> >> 2. send ENSURE to all followers
> >> 3. 10 more ensureQuorum requests come in
> >> 4. get back ENSURE from quorum
> >> 5. we can now service all 10 pending ensureQuorum requests with another
> >> round trip ENSURE.
> >>
> >> We don't need to send an ENSURE for every ensureQuorum request, we just
> >> need it to be happens after from when the request arrived.
> >>
> >> I am fine with the Ephemeral node being removed after some time expires,
> >> but only by the leader.  If the leaders clock is broken and the client
> >> owning the Ephemeral node drops off, then we don't have liveness
> (because
> >> this node may not get cleaned up in a timely fashion).  However, we
> still
> >> preserve corectness.
> >>
> >> -jc
> >>
> >>
> >> On Thu, Sep 27, 2012 at 9:02 AM, Flavio Junqueira <[email protected]
> >wrote:
> >>
> >>> Say that we implement what you're suggesting. Could you check if this
> >>> scenario can happen:
> >>>
> >>> 1- Client C1 is the current leader and it super boosted read to make
> sure
> >>> it is still the leader;
> >>> 2- We process the super boosted read having it through the zab
> pipeline;
> >>> 3- When we send the response to C1 we slow down the whole deal: the
> >>> response to C1 gets delayed and we stall C1;
> >>> 4- In the meanwhile, C1's session expires on the server side and its
> >>> ephemeral leadership node is removed;
> >>> 5- A new client C2 is elected and starts exercising leadership;
> >>> 6- Now C1 comes back to normal and receives the response of the super
> >>> boosted read saying that it is still the leader.
> >>>
> >>> If my interpretation is not incorrect, the only way to prevent this
> >>> scenario from happening is if the session expires on the client side
> before
> >>> it receives the response of the read. It doesn't look like we can do
> it if
> >>> process clocks can be arbitrarily delayed.
> >>>
> >>> Note that one issue is that the behavior of ephemerals is highly
> >>> dependent upon timers, so I don't think we can avoid making some timing
> >>> assumptions altogether. The question is if we are better off with a
> >>> mechanism relying upon acknowledgements. My sense is that
> application-level
> >>> fencing is preferable (if not necessary) for applications like the
> ones JC
> >>> is mentioning or BookKeeper.
> >>>
> >>> I'm not concerned about writes to disk, which I agree we don't need for
> >>> sync. I'm more concerned about having it going through the whole
> pipeline,
> >>> which will induce more traffic to zab and increase latency for an
> >>> application that uses it heavily.
> >>>
> >>> -Flavio
> >>>
> >>> On Sep 27, 2012, at 5:27 PM, Alexander Shraer wrote:
> >>>
> >>>> another idea is to add this functionality to MultiOp - have read only
> >>>> transactions be replicated but not logged or logged asynchronously.
> >>>> I'm not sure how it works right now if I do a read-only MultiOp
> >>>> transaction - does it replicate the transaction or answer it locally
> >>>> on the leader ?
> >>>>
> >>>> Alex
> >>>>
> >>>> On Thu, Sep 27, 2012 at 8:07 AM, Alexander Shraer <[email protected]>
> >>> wrote:
> >>>>> Thanks for the explanation.
> >>>>>
> >>>>> I guess one could always invoke a write operation instead of sync to
> >>>>> get the more strict semantics, but as John suggests, it might be a
> >>>>> good idea to add a new type of operation that requires followers to
> >>>>> ack but doesn't require them to log to disk - this seems sufficient
> in
> >>>>> our case.
> >>>>>
> >>>>> Alex
> >>>>>
> >>>>> On Thu, Sep 27, 2012 at 3:56 AM, Flavio Junqueira <[email protected]
> >
> >>> wrote:
> >>>>>> In theory, the scenario you're describing could happen, but I would
> >>> argue that it is unlikely given that: 1) a leader pings followers
> twice a
> >>> tick to make sure that it has a quorum of supporters (lead()); 2)
> followers
> >>> give up on a leader upon catching an exception (followLeader()). One
> could
> >>> calibrate tickTime to make the probability of having this scenario low.
> >>>>>>
> >>>>>> Let me also revisit the motivation for the way we designed sync.
> >>> ZooKeeper has been designed to serve reads efficiently and making sync
> go
> >>> through the pipeline would slow down reads. Although optional, we
> thought
> >>> it would be a good idea to make it as efficient as possible to comply
> with
> >>> the original expectations for the service. We consequently came up with
> >>> this cheap way of making sure that a read sees all pending updates. It
> is
> >>> correct that there are some corner cases that it doesn't cover. One is
> the
> >>> case you mentioned. Another is having the sync finishing before the
> client
> >>> submits the read and having a write committing in between. We rely
> upon the
> >>> way we implement timeouts and some minimum degree of synchrony for the
> >>> clients when submitting operations to guarantee that the scheme work.
> >>>>>>
> >>>>>> We thought about the option of having the sync operation going
> >>> through the pipeline, and in fact it would have been easier to
> implement it
> >>> just as a regular write, but we opted not to because we felt it was
> >>> sufficient for the use cases we had and more efficient as I already
> argued.
> >>>>>>
> >>>>>> Hope it helps to clarify.
> >>>>>>
> >>>>>> -Flavio
> >>>>>>
> >>>>>> On Sep 27, 2012, at 9:38 AM, Alexander Shraer wrote:
> >>>>>>
> >>>>>>> thanks for the explanation! but how do you avoid having the
> scenario
> >>>>>>> raised by John ?
> >>>>>>> lets say you're a client connected to F, and F is connected to L.
> >>> Lets
> >>>>>>> also say that L's pipeline
> >>>>>>> is now empty, and both F and L are partitioned from 3 other servers
> >>> in
> >>>>>>> the system that have already
> >>>>>>> elected a new leader L'. Now I go to L' and write something. L
> still
> >>>>>>> thinks its the leader because the
> >>>>>>> detection that followers left it is obviously timeout dependent. So
> >>>>>>> when F sends your sync to L and L returns
> >>>>>>> it to F, you actually miss my write!
> >>>>>>>
> >>>>>>> Alex
> >>>>>>>
> >>>>>>> On Thu, Sep 27, 2012 at 12:32 AM, Flavio Junqueira <
> >>> [email protected]> wrote:
> >>>>>>>> Hi Alex, Because of the following:
> >>>>>>>>
> >>>>>>>> 1- A follower F processes operations from a client in FIFO order,
> >>> and say that a client submits as you say sync + read;
> >>>>>>>> 2- A sync will be processed by the leader and returned to the
> >>> follower. It will be queued after all pending updates that the follower
> >>> hasn't processed;
> >>>>>>>> 3- The follower will process all pending updates before processing
> >>> the response of the sync;
> >>>>>>>> 4- Once the follower processes the sync, it picks the read
> >>> operation to process. It reads the local state of the follower and
> returns
> >>> to the client.
> >>>>>>>>
> >>>>>>>> When we process the read in Step 4, we have applied all pending
> >>> updates the leader had for the follower by the time the read request
> >>> started.
> >>>>>>>>
> >>>>>>>> This implementation is a bit of a hack because it doesn't follow
> >>> the same code path as the other operations that go to the leader, but
> it
> >>> avoids some unnecessary steps, which is important for fast reads. In
> the
> >>> sync case, the other followers don't really need to know about it
> (there is
> >>> nothing to be updated) and the leader simply inserts it in the
> sequence of
> >>> updates of F, ordering it.
> >>>>>>>>
> >>>>>>>> -Flavio
> >>>>>>>>
> >>>>>>>> On Sep 27, 2012, at 9:12 AM, Alexander Shraer wrote:
> >>>>>>>>
> >>>>>>>>> Hi Flavio,
> >>>>>>>>>
> >>>>>>>>>> Starting a read operation concurrently with a sync implies that
> >>> the result of the read will not miss an update committed before the
> read
> >>> started.
> >>>>>>>>>
> >>>>>>>>> I thought that the intention of sync was to give something like
> >>>>>>>>> linearizable reads, so if you invoke a sync and then a read, your
> >>> read
> >>>>>>>>> is guaranteed to (at least) see any write which completed before
> >>> the
> >>>>>>>>> sync began. Is this the intention ? If so, how is this achieved
> >>>>>>>>> without running agreement on the sync op ?
> >>>>>>>>>
> >>>>>>>>> Thanks,
> >>>>>>>>> Alex
> >>>>>>>>>
> >>>>>>>>> On Thu, Sep 27, 2012 at 12:05 AM, Flavio Junqueira <
> >>> [email protected]> wrote:
> >>>>>>>>>> sync simply flushes the channel between the leader and the
> >>> follower that forwarded the sync operation, so it doesn't go through
> the
> >>> full zab pipeline. Flushing means that all pending updates from the
> leader
> >>> to the follower are received by the time sync completes. Starting a
> read
> >>> operation concurrently with a sync implies that the result of the read
> will
> >>> not miss an update committed before the read started.
> >>>>>>>>>>
> >>>>>>>>>> -Flavio
> >>>>>>>>>>
> >>>>>>>>>> On Sep 27, 2012, at 3:43 AM, Alexander Shraer wrote:
> >>>>>>>>>>
> >>>>>>>>>>> Its strange that sync doesn't run through agreement, I was
> always
> >>>>>>>>>>> assuming that it is... Exactly for the reason you say -
> >>>>>>>>>>> you may trust your leader, but I may have a different leader
> and
> >>> your
> >>>>>>>>>>> leader may not detect it yet and still think its the leader.
> >>>>>>>>>>>
> >>>>>>>>>>> This seems like a bug to me.
> >>>>>>>>>>>
> >>>>>>>>>>> Similarly to Paxos, Zookeeper's safety guarantees don't (or
> >>> shouldn't)
> >>>>>>>>>>> depend on timing assumption.
> >>>>>>>>>>> Only progress guarantees depend on time.
> >>>>>>>>>>>
> >>>>>>>>>>> Alex
> >>>>>>>>>>>
> >>>>>>>>>>>
> >>>>>>>>>>> On Wed, Sep 26, 2012 at 4:41 PM, John Carrino <
> >>> [email protected]> wrote:
> >>>>>>>>>>>> I have some pretty strong requirements in terms of consistency
> >>> where
> >>>>>>>>>>>> reading from followers that may be behind in terms of updates
> >>> isn't ok for
> >>>>>>>>>>>> my use case.
> >>>>>>>>>>>>
> >>>>>>>>>>>> One error case that worries me is if a follower and leader are
> >>> partitioned
> >>>>>>>>>>>> off from the network.  A new leader is elected, but the
> >>> follower and old
> >>>>>>>>>>>> leader don't know about it.
> >>>>>>>>>>>>
> >>>>>>>>>>>> Normally I think sync was made for this purpost, but I looked
> >>> at the sync
> >>>>>>>>>>>> code and if there aren't any outstanding proposals the leader
> >>> sends the
> >>>>>>>>>>>> sync right back to the client without first verifying that it
> >>> still has
> >>>>>>>>>>>> quorum, so this won't work for my use case.
> >>>>>>>>>>>>
> >>>>>>>>>>>> At the core of the issue all I really need is a call that will
> >>> make it's
> >>>>>>>>>>>> way to the leader and will ping it's followers, ensure it
> still
> >>> has a
> >>>>>>>>>>>> quorum and return success.
> >>>>>>>>>>>>
> >>>>>>>>>>>> Basically a getCurrentLeaderEpoch() method that will be
> >>> forwarded to the
> >>>>>>>>>>>> leader, leader will ensure it still has quorum and return it's
> >>> epoch.  I
> >>>>>>>>>>>> can use this primitive to implement all the other properties I
> >>> want to
> >>>>>>>>>>>> verify (assuming that my client will never connect to an older
> >>> epoch after
> >>>>>>>>>>>> this call returns). Also the nice thing about this method is
> >>> that it will
> >>>>>>>>>>>> not have to hit disk and the latency should just be a round
> >>> trip to the
> >>>>>>>>>>>> followers.
> >>>>>>>>>>>>
> >>>>>>>>>>>> Most of the guarentees offered by zookeeper are time based an
> >>> rely on
> >>>>>>>>>>>> clocks and expiring timers, but I'm hoping to offer some
> >>> guarantees in
> >>>>>>>>>>>> spite of busted clocks, horrible GC perf, VM suspends and any
> >>> other way
> >>>>>>>>>>>> time is broken.
> >>>>>>>>>>>>
> >>>>>>>>>>>> Also if people are interested I can go into more detail about
> >>> what I am
> >>>>>>>>>>>> trying to write.
> >>>>>>>>>>>>
> >>>>>>>>>>>> -jc
> >>>>>>>>>>
> >>>>>>>>
> >>>>>>
> >>>
> >>>
> >>
>
>

Reply via email to