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https://issues.apache.org/jira/browse/ZOOKEEPER-1635?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel
]
Tomas Gutierrez updated ZOOKEEPER-1635:
---------------------------------------
Description:
x64 target does not support _asm inline (See:
http://msdn.microsoft.com/en-us/library/4ks26t93(v=vs.80).aspx)
The proposal is to use native windows function which still valid for i386 and
x64 architecture.
In order to avoid any potential break, a compilation directive has been added.
But, the best should be the removal of the asm part.
-----------
sample code
-----------
int32_t fetch_and_add(volatile int32_t* operand, int incr)
{
#ifndef WIN32
int32_t result;
asm __volatile__(
"lock xaddl %0,%1\n"
: "=r"(result), "=m"(*(int *)operand)
: "0"(incr)
: "memory");
return result;
#else
#ifdef WIN32_NOASM
InterlockedExchangeAdd(operand, incr);
return *operand;
#else
volatile int32_t result;
_asm
{
mov eax, operand; //eax = v;
mov ebx, incr; // ebx = i;
mov ecx, 0x0; // ecx = 0;
lock xadd dword ptr [eax], ecx;
lock xadd dword ptr [eax], ebx;
mov result, ecx; // result = ebx;
}
return result;*/
#endif
#endif
}
was:
x64 target does not support _asm inline (See:
http://msdn.microsoft.com/en-us/library/4ks26t93(v=vs.80).aspx)
The proposal is to use native windows function which still valid for i386 and
x64 architecture.
In order to avoid any potential break, a compilation directive has been added.
But, the best should be the removal of the asm part.
> Support x64 architecture for Windows
> ------------------------------------
>
> Key: ZOOKEEPER-1635
> URL: https://issues.apache.org/jira/browse/ZOOKEEPER-1635
> Project: ZooKeeper
> Issue Type: Improvement
> Environment: Windows x64 systems.
> Reporter: Tomas Gutierrez
>
> x64 target does not support _asm inline (See:
> http://msdn.microsoft.com/en-us/library/4ks26t93(v=vs.80).aspx)
> The proposal is to use native windows function which still valid for i386 and
> x64 architecture.
> In order to avoid any potential break, a compilation directive has been
> added. But, the best should be the removal of the asm part.
> -----------
> sample code
> -----------
> int32_t fetch_and_add(volatile int32_t* operand, int incr)
> {
> #ifndef WIN32
> int32_t result;
> asm __volatile__(
> "lock xaddl %0,%1\n"
> : "=r"(result), "=m"(*(int *)operand)
> : "0"(incr)
> : "memory");
> return result;
> #else
> #ifdef WIN32_NOASM
> InterlockedExchangeAdd(operand, incr);
> return *operand;
> #else
> volatile int32_t result;
> _asm
> {
> mov eax, operand; //eax = v;
> mov ebx, incr; // ebx = i;
> mov ecx, 0x0; // ecx = 0;
> lock xadd dword ptr [eax], ecx;
> lock xadd dword ptr [eax], ebx;
> mov result, ecx; // result = ebx;
> }
> return result;*/
> #endif
> #endif
> }
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