Another idea -- holding the rotate button + pressing a gamepad UP/DOWN/LEFT/RIGHT key will change the screen orientation to the NORMAL/180/90CCW/90CW direction.
On 5/9/07, Zarro Boogs per Child <[EMAIL PROTECTED]> wrote: > #1049: Rotating in reverse and/or better feedback for the rotate button > ---------------------+------------------------------------------------------ > Reporter: pengo | Owner: jg > Type: defect | Status: new > Priority: normal | Milestone: BTest-4 > Component: sugar | Version: > Resolution: | Keywords: > ---------------------+------------------------------------------------------ > Changes (by Eben): > > * summary: Holding the rotate button => Rotating in reverse and/or > better feedback for the rotate button > > Comment: > > Hmm, good question. I see a few possible approaches to this issue, and > I'm not sure what will work best. > > > 1) Hold the rotate button for an extended time (1 sec?) to rotate backward > > 2) Support only 1 vertical and one horizontal orientation, so the button > is actually just a toggle, eliminating the problem altogether > > 3) Implement a delay on the actual rotate action, but show a small, > centered onscreen graphic immediately when the button is pressed > indicating the direction up will take once the rotation occurs. Then, > pressing the button 3 times quickly would have the effect of rotating the > indicator graphic 270CCW (-90CW), and after short delay a single rotation > event can occur. > > > I think the latter two are the better options, since they are clearly > discoverable. The last may actually be the best, since it provides more > immediate feedback about the button's function. Thoughts? > > -- > Ticket URL: <http://dev.laptop.org/ticket/1049#comment:4> > One Laptop Per Child <http://laptop.org/> > _______________________________________________ Devel mailing list Devel@laptop.org http://mailman.laptop.org/mailman/listinfo/devel