Another idea -- holding the rotate button + pressing a gamepad
UP/DOWN/LEFT/RIGHT key will change the screen orientation to the
NORMAL/180/90CCW/90CW direction.

On 5/9/07, Zarro Boogs per Child <[EMAIL PROTECTED]> wrote:
> #1049: Rotating in reverse and/or better feedback for the rotate button
> ---------------------+------------------------------------------------------
>   Reporter:  pengo   |       Owner:  jg
>       Type:  defect  |      Status:  new
>   Priority:  normal  |   Milestone:  BTest-4
>  Component:  sugar   |     Version:
> Resolution:          |    Keywords:
> ---------------------+------------------------------------------------------
> Changes (by Eben):
>
>   * summary:  Holding the rotate button => Rotating in reverse and/or
>               better feedback for the rotate button
>
> Comment:
>
>  Hmm, good question.  I see a few possible approaches to this issue, and
>  I'm not sure what will work best.
>
>
>  1) Hold the rotate button for an extended time (1 sec?) to rotate backward
>  
>  2) Support only 1 vertical and one horizontal orientation, so the button
>  is actually just a toggle, eliminating the problem altogether
>  
>  3) Implement a delay on the actual rotate action, but show a small,
>  centered onscreen graphic immediately when the button is pressed
>  indicating the direction up will take once the rotation occurs.  Then,
>  pressing the button 3 times quickly would have the effect of rotating the
>  indicator graphic 270CCW (-90CW), and after short delay a single rotation
>  event can occur.
>
>
>  I think the latter two are the better options, since they are clearly
>  discoverable.  The last may actually be the best, since it provides more
>  immediate feedback about the button's function.  Thoughts?
>
> --
> Ticket URL: <http://dev.laptop.org/ticket/1049#comment:4>
> One Laptop Per Child <http://laptop.org/>
>



_______________________________________________
Devel mailing list
Devel@laptop.org
http://mailman.laptop.org/mailman/listinfo/devel

Reply via email to