On Wed, Dec 12, 2018 at 8:41 AM Rex Dieter <rdie...@gmail.com> wrote:
> Richard Shaw wrote: > > > Answering part of my own question here using the rawhide test instance: > > > > $ pkg-config --libs glew > > -lGLEW -lGLU -lGL > > > > Minimal CMake test config: > > > > $ cmake . > > -- GLEW_LIBRARIES: /usr/lib64/libGLEW.so > > -- Configuring done > > -- Generating done > > > > It looks like -lGLU is being picked up somewhere else in the build but > not > > -lGL... > > Which libraries or objects is missing the libGL linkage exactly? Is it > blender or one of it's dependencies? > The blender and blenderplayer targets... I'm thinking this has something to do with the OpenGL_gl_PREFERNCE policy change in CMake which prefers GLVND but I'm not sure the Blender CMake config is handling it correctly. Thanks, Richard
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