On Wed, Dec 12, 2018 at 8:41 AM Rex Dieter <rdie...@gmail.com> wrote:

> Richard Shaw wrote:
>
> > Answering part of my own question here using the rawhide test instance:
> >
> > $ pkg-config --libs glew
> > -lGLEW -lGLU -lGL
> >
> > Minimal CMake test config:
> >
> > $ cmake .
> > -- GLEW_LIBRARIES: /usr/lib64/libGLEW.so
> > -- Configuring done
> > -- Generating done
> >
> > It looks like -lGLU is being picked up somewhere else in the build but
> not
> > -lGL...
>
> Which libraries or objects is missing the libGL linkage exactly?  Is it
> blender or one of it's dependencies?
>

The blender and blenderplayer targets... I'm thinking this has something to
do with the OpenGL_gl_PREFERNCE policy change in CMake which prefers GLVND
but I'm not sure the Blender CMake config is handling it correctly.

Thanks,
Richard
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