On 9/1/21 1:32 PM, Neal Gompa wrote:
> On Wed, Sep 1, 2021 at 1:24 PM Demi Marie Obenour <demioben...@gmail.com> 
> wrote:
>>
>> On 9/1/21 8:15 AM, Vitaly Zaitsev via devel wrote:
>>> On 01/09/2021 10:47, Dominik 'Rathann' Mierzejewski wrote:
>>>> Also, there are tons of old closed-source i686-only games that depend on
>>>> i686 libraries other than Wine or Steam.
>>>
>>> We can't provide i686 support forever.
>>
>> I think we can provide i686 support for quite a while longer, but only
>> if we are willing to cross-compile.  Native compilation on 32-bit hosts
>> is a dead end.
>>
> 
> Cross compilation eliminates the ability to run tests, so that's a 
> non-starter.

In the specific case of i686, it is possible to run i686 binaries even
if the build machine is 64-bit, unless I am missing something.

Demi

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