Is there a mechanism for either applications or users to change the parameters? And what constitutes "idle"?
In particular, I'm thinking about the book reader. If you're sitting around under a tree reading, and you're not a particularly fast reader or you get distracted, it could get really annoying to have the display keep turning off. Similarly, turn-based games over the mesh might have you waiting while your opponent moves, and you might not be sitting there tapping the keyboard while waiting. I think an aggressive set of defaults is a good idea, but both individuals and applications may want the ability to tweak them. Kent Richard Hughes wrote: > I'm thinking about system power management interactions for the OLPC. Sofar > I've got: > • When system idle for > 10 seconds and on battery we dim screen to 40%• When > system idle for > 30 seconds we turn the screen off• When system idle for > 1 > minute we suspend, assuming we have noinhibits and CPU load is low• When AC > removed reduce brightness by 20%• When battery power < 10% turn of wireless• > When battery power < 2% then shutdown• When the lid is closed then turn off > screen and suspend• When battery power < 30% and not on AC then tell > applications to uselow power mode (low quality video, only essential tasks)• > When the power button is pressed then save state and shutdown (weprobably > should hibernate... can we do this yet?)• If we interrupt the screen dim or > power-off, then the time to dim isdoubled (task)• If we are inhibited (system > update) we do not auto-suspend• If the ambient brightness is very high > (outside mode), switch thepanel into reflective mode > -- ------------------------------------------------------------ Kent Quirk I'm making a game about global warming. Game Architect Track the progress at: CogniToy http://www.cognitoy.com/meltingpoint _______________________________________________ Devel mailing list Devel@lists.laptop.org http://lists.laptop.org/listinfo/devel