On Jun 26, 2007, at 7:21 PM, Christopher Blizzard wrote:
> Also, 2G of memory on the school server is nice - as long as you don't
> expect to do anything else.  Or as long as you don't want to do what I
> mention above and shove everything into memory to avoid the thrashing
> problem.

I see no reason why the school server should be configured to allow  
more than 10-20 simultaneous client updates. We're not going for real- 
time propagation update here. Our largest schools can get updated  
within a day or so at that rate, and all others within at most a few  
hours.

--
Ivan Krstić <[EMAIL PROTECTED]> | GPG: 0x147C722D

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