I thought about this a bit more, and think that there may be a valid split between what might be called Clock and Time (currently StopWatch) activities.
Clock's primary purpose would be to display a large clock. It would likely have digital and analog modes, but could probably choose one or the other only to maximize the display size. It would be used much like a standard bedside clock, and would ideally have basic alarm functionality built-in once that's possible. It is for simply displaying the current time, and could also be shared and integrate the "world-clock" idea for an educational purpose. Time, on the other hand, is about the act of actively timing things. This would include the stopwatch functionality it already has, but could also have an egg-timer countdown mode. Both of these are short term, in the moment activities which are more appropriate for experiments and such. It is a much more active activity than Clock. What do people think of this distinction? - Eben On Nov 14, 2007 1:38 PM, Hal Murray <[EMAIL PROTECTED]> wrote: > > > While you're at it, how about integrating the camera activity with it, > > so it could be like Dick Tracy's 2-way wrist TV. > > > :-) > > The original message included "Obsessive accuracy", so maybe this option > would be appropriate: > > First Atomic Clock Wristwatch > http://www.leapsecond.com/pages/atomic-bill/ > > > Back to somewhat serious so this isn't pure clutter... On the suggestion of > combining StopWatch and Clock. How about a button on the stopwatch to use > its display to show the current time. > > Or maybe two buttons, one for local and one for UTC so kids learn about time > zones. > > > -- > These are my opinions, not necessarily my employer's. I hate spam. > > > > > _______________________________________________ > Devel mailing list > Devel@lists.laptop.org > http://lists.laptop.org/listinfo/devel > _______________________________________________ Devel mailing list Devel@lists.laptop.org http://lists.laptop.org/listinfo/devel