>>> some current (ongoing) future design changes will remove this issue >>> completely with a >>> full screen screen dialogue for deciding new/resume. One click on a home >>> view activity >>> displays a gallery/journal like display of past work or a new blank template > > Users ended up launching new activities most of the time bringing the machine > to it's knees, filling the Journal with junk entries, and then not being able > to find what they want when they do look in the Journal to resume something.
What this design change will do is deliberately introduce a 'pause' into the process of launching an Activity -- to force the user to evaluate "why am I launching?" What I am wondering is whether "force decision before launching" is more user-friendly than simply "launch". If the problem is "users filling up the machine", will making it more difficult to launch a new instance be an adequate solution ? Will the kid who wants to make a new drawing on Tuesday be content with resuming the activity he used Monday -- thereby wiping his drawing from Monday ? Forcing a decision on every launch may work -- but there still needs to be a user-helpful way to address "I've filled up the machine" when that happens -- for those who nevertheless persist in overusing "new launch". [Would an "ultimate" design propose to make the machine be the master over the user -- and employ this full screen launch dialogue to refuse launch whenever the machine approaches "being brought to its knees" ??] mikus p.s. The Journal user-interface was invented, with a "filter" capability. Now a full screen dialogue user-interface would be duplicating what the Journal can show. I myself am not comfortable with duplication. _______________________________________________ Devel mailing list Devel@lists.laptop.org http://lists.laptop.org/listinfo/devel