This is fantastic - well done! I've been out of the OLPC/Sugar world for a while now, but just yesterday I was extolling the virtues of Sugar at a meeting in the university where I work. Our vice-chancellor has challenged us to come up with innovative learning ideas, and I was using Sugar as an example of what can be achieved through creative thinking. I'm going to point everyone to Sugarizer so that they can try it out for themselves :)
Cheers, Sridhar On 21 May 2014 22:25, Lionel Laské <lio...@olpc-france.org> wrote: > Hi all, > > > > I'm proud to announce the fourth version (0.4) of Sugarizer, a taste of > Sugar for any device. > > > > http://sugarizer.org > > > > To remind you, Sugarizer reproduce main features of Sugar in > HTML5/JavaScript. Sugarizer also expose these features to allow running in > a browser Sugar Web activities wrote for Sugar 0.100+. > > Sugarizer is available from a browser or as an Android application. > > > > New in this version: > > - Three new activities: > - Tank Operation: a Tuxmath like activity, practice math facts in > an arcade game, > - TurtleJS: a TurtleArt like activity. A taste of TurtleArt for any > device ! > - ChatPrototype: see below. > - Sugar compatibility: Sugarizer could now be used as a developer > platform for Sugar-Web activity. So, developers could now develop Sugar > activities only with a browser and a file editor. Resulting activities will > work without any change on Sugar 0.100+. > - Improve Journal view: rename, delete and popup menu. > - Server collaboration: Sugarizer Server now allow each user to > publish local journal content to the Server. Just go to the journal view > and access to your private or to the shared journal zone. Plus, if you keep > in mind your user id (in settings/server), you could use the same settings > (name, color, language, private storage) from different computers. > - Presence API prototype: Sugarizer include a first prototype of > Presence API and a Chat test activity. You could chat with all other users > on the same server. > - Server connectivity to Client: The Android Client has capacity to > connect to a Sugarizer Server. Just go to Server settings: check the > connected checkbox and set your user id. You've now capacity to start your > work on your PC then update it on your tablet ! > - Improved Android experience: Lot of issues related to Android > environment has been solved. > - API to server features: all server features are exposed as REST/JSON > interfaces. So, developers could easily access to all server contents from > any client (including, why not, the real Sugar journal). > > > > Hope you'll enjoy it and you could say: "Yes, I want to Sugarize the > world". > > Do not hesitate to fork and contribute. > > > > Lionel. > > > > P.S.: Thanks to Jorge (TurtleJS activity), Suraj (Presence and Chat > prototype), Ignacio (Spanish translation) for their contribution to this > version. > > P.P.S.: For a visual demonstration of Sugarizer and this new version, you > could see my talk at SugarCamp Paris #3 here: > http://www.dailymotion.com/video/x1rvdma_sugarcamp-3-sugarizer-what-if-sugar-could-be-on-every-device_school > > -- > Unsung Heroes of OLPC, interviewed live @ http://unleashkids.org ! > --- > You received this message because you are subscribed to the Google Groups > "Unleash Kids" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to unleashkids+unsubscr...@googlegroups.com. > For more options, visit https://groups.google.com/d/optout. >
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