Hi, 2008/8/8 Sébastien BRICE <[EMAIL PROTECTED]>: > hi Please, how dealing with GTA02 emulation ? > when refering to the qemu-neo1973/openmoko/README file , content seems > out-to-date and refers to a old way using git-cogito for building a > vanilla patched kernel with linux-gta02-pseudo.patch. > That's still effective ? : > > This directory contains files used for OpenMoko which are not qemu > code but are in some way related or useful to have at hand. > The kernel patch with GTA02fake support is based on: * "andy" > branch of the OpenMoko kernel git at around 2.6.26-rc1. > The following sequence can be used to obtain a working tree on which the > patch can be applied: > > cg-clone git://git.openmoko.org/git/kernel.git#andy > cd kernel > cg-switch -r fbfbc5130075e233f2fd2613e2897c3c4ed4bc7f gta02fake > cg-patch -c -e "GTA02-psuedo support." < ../linux-gta02-pseudo.patch > > On the top of that i can't find out a proper way to enable > paravirtualisation.
On top of that it should be enough to pass -M gta02fake to qemu instead of -M gta01 and possibly -kernel openmoko/kernel/arch/arm/boot/zImage. However it's not very useful in the current state because the openmoko/flash.sh script hasn't been updated to support gta02 flash layout, partially because I was seeing an issue with u-boot being unable to read the flash and had no time to dig into it yet. Werner mentioned on IRC that he had some success emulating a gta02. There's a question of why you would need to emulate gta02, almost everything that's useful can be done on the gta01 too. Regards _______________________________________________ devel mailing list [email protected] https://lists.openmoko.org/mailman/listinfo/devel
