Hi Nicola > Debian and gentoo offers qmake natively on the platform, mkspec does > not need to be specialized for GTA02, but only for arm platform. OE > offers a nice cross-compile environments for QT apps. So may you > explain better what kind of problem do you have in developing with qt?
I was following the instructions on http://wiki.openmoko.org/wiki/Development_with_Eclipse At first I found out that I had to add another source to my "opkg.conf" on my development platform: -- 8< -- arch gstreamer 51 src/gz gstreamer http://www.angstrom-distribution.org/feeds/2008/ipk/glibc/armv4t/gstreamer -- >8 -- Building from Eclipse was ok for projects that didn't contain any UI designer files. However, as I think that the UI designer is really helpful, I checked the suggestions of the last paragraph "workaround to deal with .ui files from Qt-Designer". Invoking a build within Eclipse, this ended up in: -- 8< -- /usr/local/openmoko/arm/arm-angstrom-linux-gnueabi/bin/g++ -L/usr/local/openmoko /arm/arm-angstrom-linux-gnueabi/usr/lib -o"OpenmokoTest" ./MainWindow.o ./QtTes t.o -lQtGui -lQtCore -lQtDBus ./MainWindow.o: In function `myMainWindow::myMainWindow(QMainWindow*)': MainWindow.cpp:(.text+0x64): undefined reference to `vtable for myMainWindow' ./MainWindow.o: In function `myMainWindow::myMainWindow(QMainWindow*)': MainWindow.cpp:(.text+0xd0): undefined reference to `vtable for myMainWindow -- >8 -- It's pretty clear why this happened: The generated file "moc_MainWindow.cpp" had still been compiled for the host platform of the development machine (Linux i686). Eclipse is just not checking that there is another dependency when re-compiling anything else for ARM. After re-compiling "moc_MainWindow.cpp" for ARM by hand everything was ok. The problem of this approach is that "qmake" isn't set to the target platform and can't be used in the way as it is supposed. Invoking "moc-qt4" and recompiling "moc_*.cpp" by hand is definitely not the idea of the qmake build system. However, I was no longer sure if it is really reasonable to use Qt for Openmoko development. In particular, this wiki page doesn't look like if anyone really uses it. > I started a wiki page at > http://wiki.openmoko.org/wiki/Developing_with_C%2B%2B_and_Qt , I will > happy to add some hints for your needs. This is really great! I just checked out the devshell, it basically worked out-of-the-box (the only minor change was to replace "alias ./configure=.." with "alias configure=.." in the devshell script on Ubuntu 8.10). I guess that "http://wiki.openmoko.org/wiki/Development_with_Eclipse" definitely should be updated. Your solution is working, however, I could not distinguish from the beginning which of the different pages about Qt development is the best/the working one. This should be pointed out more. Having an improved script for UI designer files is just another hack, maybe it would be best to recommend that the people should install the devshell first and then include this in their Eclipse profile if they want to use it?! By now, I did not dare to change anything in the wiki as I've no clue about the policies that are in place. Is it ok to just change things, or should I contact someone like the owner of a particular document first? Cheers, Matthias -- ETH Zürich, Matthias Keller, Institute TIK ETZ G 76, Gloriastrasse 35, 8092 Zürich Tel +41 44 632 70 41, http://www.tik.ee.ethz.ch/~kellmatt _______________________________________________ devel mailing list [email protected] https://lists.openmoko.org/mailman/listinfo/devel
