Thank all for your precious help, the sound is working now.

Using SSH_AUTH_SOCK=  did the trick, I was able to log in. 
Then in the sdk, alsamixer was unknow, I installed alsa-utils with "sudo zypper 
in alsa-utils" and still no alsamixer.
It was when I ssh the emulator that I could use alsamixer, the problem was in 
fact the mute and low sound, I had to playaround a bit to select the correct 
sound card. 

Solved :)

Thanks again
João




________________________________
 De: Mariano Boragno <marianobora...@gmail.com>
Para: joao morgado <joaodeusmorg...@yahoo.com>; "christopher.l...@thurweb.ch" 
<christopher.l...@thurweb.ch> 
Cc: "devel@lists.sailfishos.org" <devel@lists.sailfishos.org> 
Enviadas: Domingo, 16 de Junho de 2013 12:59
Assunto: Re: [SailfishDevel] Playing a wav in Sailfish
 


I just wanted to add that I had no sound either at Windows. After connecting to 
the emulator through ssh I just used alsamix to adjust the volume (had to 
select the sound card in there), it was mutes. That brought the sound on!

Hope this helps!

Regards... 
 
--
 
...Mariano Boragno...
 

On 16/06/13 04:29 christopher.l...@thurweb.ch wrote:

Hi Joao

we need to get your SSH connections working! Just like every driver should at 
least be able open the bonnet of a car, so being able to ssh to the SDK and 
Emulator is very handy. (and the little boy in me just loves to open things up 
...)

Trekking back to the Alpha known issues page:

https://sailfishos.org/wiki/SDK_Alpha_Known_Issues

we find quite a few hints on SSH problems, including:

If you get "Agent admitted failure to sign using the key" when using ssh, try 
setting SSH_AUTH_SOCK=

When I was playing around with a Sailfish on Lubuntu host that fixed it for me.

Try that on the command line of your development host.

Another possible solution is suggested here (for GitHub, not Sailfish)
https://help.github.com/articles/error-agent-admitted-failure-to-sign


Chris


Zitat von "joao morgado" <joaodeusmorg...@yahoo.com>:



>
>Hi Chris
>
>Thanks for your help. I activated the audio in virtualbox with the options 
>PulseAudio and ICH AC97 (I tested other options also), tested your program and 
>still no sound. From what I've googled, it seems to be a virtualbox problem, 
>some people fix it by changing PulseAudio and ICH AC97 options, but to me 
>still didnt work.
>
>
>I tried to ssh  the sdk with "ssh -i ~/.ssh/mer-qt-creator-rsa 
>mersdk@localhost -p 2222" but I got an error: 
>"Agent admitted failure to sign using the key.
>Permission denied (publickey)."
>
>I got the same error trying to ssh the emulator, don't know why I, because 
>from the QtCreator Tools -> Options -> devices , I can sucessfully test the 
>connections with the emulator.
>
>At least I know that it's not  a problem with my code.
>
>Regards
>João
>
>
>
>
>________________________________
> De: "christopher.l...@thurweb.ch" <christopher.l...@thurweb.ch>
>Para: joao morgado <joaodeusmorg...@yahoo.com>
>Cc: "devel@lists.sailfishos.org" <devel@lists.sailfishos.org>
>Enviadas: Sexta-feira, 14 de Junho de 2013 7:49
>Assunto: Re: [SailfishDevel] Playing a wav in Sailfish
>
>
>Hi João
>
>I have just made a little demo project, importing QtMultimediaKit 1.1, 
>and a SoundEffect Component.
>
>I added a Button component to the Column to play the sound when clicked.
>
>My Demo works, I get a swish sound when the button is clicked.
>
>You will find the code of my FirstPage at the bottom of this mail. 
>Create a new demo project, and paste my code into the FirstPage.
>
>Note I copied my wav to the pages folder (alongside FirstPage). Please 
>substitute your own wav file - I grabbed the first one I could find on 
>the train. Put you wav in the Pages folder.
>
>
>Do you get any sound at all from the Emulator? For instance on a demo 
>new project with the PullDownMenu you should get a distinct "click" 
>sound when the menu opens.
>
>On the known issues page 
>https://sailfishos.org/wiki/SDK_Alpha_Known_Issues#Emulator I found 
>this:
>
>"The sound is not enabled in the Emulator. Fix: Shutdown the emulator; 
>Open virtualbox manager; Pick "SailfishOS Emulator", Pick Settings, 
>pick Audio, Enable audio (default driver). Accept. Start Emulator. The 
>Pulley menus make a sound for testing purposes."
>
>Assuming that you do get sound, do you have QtMultimedia installed?
>
>Connect to the SDK by SSH and search for QtMultimedia with zipper:
>
>zypper se multi
>
>I get this:
>
>S | Name                                             | Zusammenfassung 
>                                | Typ
>--+--------------------------------------------------+------------------------------------------------+------
>   | libdeclarative-multimedia                        | Qt Mobility 
>Multimedia QML plugin              | Paket
>   | libqtmultimediakit1                              | Qt Mobility 
>MultimediaKit module               | Paket
>i | multi_c_rehash                                   | A c_rehash 
>implementation in C                 | Paket
>   | multi_c_rehash-debuginfo                         | Debug 
>information for package multi_c_rehash   | Paket
>   | multi_c_rehash-debugsource                       | Debug sources 
>for package multi_c_rehash       | Paket
>
>
>Repeat with the the Emulator:
>
>If  you don't get anything like this then you will have to install 
>QtMultimedia.
>
>Chris
>
>
>//Start FirstPage.qml
>import QtQuick 1.1
>import Sailfish.Silica 1.0
>import QtMultimediaKit 1.1
>
>Page {
>     id: page
>
>     // To enable PullDownMenu, place our content in a SilicaFlickable
>     SilicaFlickable {
>         anchors.fill: parent
>
>         // PullDownMenu and PushUpMenu must be declared in 
>SilicaFlickable, SilicaListView or SilicaGridView
>         PullDownMenu {
>             MenuItem {
>                 text: "Show Page 2"
>                 onClicked: pageStack.push(Qt.resolvedUrl("SecondPage.qml"))
>             }
>         }
>
>         // Tell SilicaFlickable the height of its content.
>         contentHeight: childrenRect.height
>
>         // Place our content in a Column.  The PageHeader is always 
>placed at the top
>         // of the page, followed by our content.
>         Column {
>             width: page.width
>             spacing: theme.paddingLarge
>             PageHeader {
>                 title: "UI Template"
>             }
>             Label {
>                 x: theme.paddingLarge
>                 text: "Hello Sailors"
>                 color: theme.secondaryHighlightColor
>                 font.pixelSize: theme.fontSizeLarge
>             }
>             Button {
>                 text: "Sound"
>                 onClicked: mySound.play()
>             }
>         }
>         SoundEffect { id: mySound
>             //substitue your own wav file here, and copy it to the 
>pages directory!
>             //this is the first one I could find while experimenting 
>on the train
>             source: "92909__Robinhood76__01526_swoosh_2.wav"
>
>         }
>     }
>}
>//End FirstPage.qml
>
>
>
>
>
>
>Zitat von "joao morgado" <joaodeusmorg...@yahoo.com>:
>
>
>Hi
>>
>>I'm porting a app from Meego/Symbian, I need to play a wav file. I 
>>used importQtMultimediaKit1.1 and SoundEffect element. I 
>>tought QtMultimediaKit was only available in Meego / Symbian, but my 
>>app runs fine in the emulator, so I guess I'm good to go. I don't 
>>hear any sound, I'm assuming it's a emulator limitation, can please 
>>someone confirm that ?
>>
>>Thanks
>>João de Deus
>>

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