I don't know about Python, but QML is giving no feedback at all (even
console.log does not work) since the SDK update.
See " no output from console.log" topic above. Possibly related.
r
wim
On 12/15/2013 05:19 PM, Osmo Salomaa wrote:
Hello,
I'm writing an application using QML and PyOtherSide. I'm new to Qt,
QML, PyOtherSide and all the rest apart from Python.
I ssh into the emulator and use 'qmlscene main.qml' to run my
application. I'm wondering about qmlscene's error handling. I create
QML objects dynamically based on data sent from the Python side. If I
have an error in my QML code, qmlscene seems to just silently stop
executing code at the offending point. I'd expect an error message,
maybe even a crash. Why don't I get that?
Two examples of these ignored errors: (1) I was referring to an object
by its id apparently out of scope, solved by moving the Python block
from under ApplicationWindow to under Page and (2) I mistyped a method
call, 'addItem' instead of 'addMapItem'.
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