Hi, oh, thanks for the information and sorry then for hijacking this thread. I thought that it was just an assumption that Audio was the reason.
How can I find out if it's audio that is preventing suspend mode (emulator or device)? So Audio output seems to be really a problem in Sailfish OS. I'm using the QML "Audio" Element of QtMultimedia. Isn't it supported? I use Audio just for a few things: 1. Play title music 2. Play attack sounds of the creatures I temporary disabled 1. because of a known volume bug (https://together.jolla.com/question/421/qaudiooutput-isnt-integrated-with-system-volume-and-libresource-like-qmediaplayer/) by setting the source to null. 2. is still enabled (because I don't change their volume), but I do play sounds only if the application is active and I don't hear anything if I run it on my device. Maybe setting the source of 1. to null is the reason? But in my opinion, playing a null source should just result in a returning play() method... the source of the audio element: https://github.com/yoktobit/morzyn/blob/master/qml/MorzynPage.qml Thanks Martin > Date: Fri, 10 Jan 2014 15:29:31 +0200 > From: reto.zi...@jolla.com > To: devel@lists.sailfishos.org > Subject: Re: [SailfishDevel] Harbour QA process... > > Hi, > > On 10.01.2014 11:01, Martin Windolph wrote: > > Hi, > > > > another point for me is a possibility to contact the tester. > > A prior rejection reason for an update of my game "Morzyn" was a missing > > menu button (that was absolutely ok, because it leads to bad usability, > > so I included one), my last rejection reason was battery consumption > > when minimizing while the AI players do their move. > > This is intended behaviour, but my game was rejected because it consumes > > 3%-10% CPU while the AI players move (round-based) and the game is > > minimized (measured by top). When the game waits for the players move, I > > According to my information the app got not rejected because of AI still > running, but because the audio blocks the power management to go to > suspend mode. > > And since there is no sound audible it might be that sound output is > done in a not supported way. (But don't ask me how to do it correctly > :-) But I'm sure here are other Sailors which can help you with that in > your particular case). > > see also about how we test: > https://lists.sailfishos.org/pipermail/devel/2014-January/002440.html > > br > Reto > > > don't see it in "top". I love to finish my move, switch to my mail > > folders or read facebook messages while the other 6 AI players make > > their move. > > Another point is that in future I want to include network gaming. > > Therefore I also want it to run in background. The great thing of > > Sailfish OS is that one can simply close an app like in the good old > > desktop days, if you don't want it to consume power. > > So now I have no idea how to react on this and just did nothing, because > > I also have desktop and Android versions to take care of. But I'm not > > happy that the few users of Morzyn can't profit from the fixes of the > > update and have to deal with the version in store. > > > > Martin > > > > > Date: Fri, 10 Jan 2014 08:57:50 +0100 > > > From: a...@mecadu.org > > > To: devel@lists.sailfishos.org > > > Subject: [SailfishDevel] Harbour QA process... > > > > > > -----BEGIN PGP SIGNED MESSAGE----- > > > Hash: SHA1 > > > > > > Hi, > > > > > > currently, the Harbour QA process is quite frustrating, as problems > > > are reported one after the other, with a delay of several days > > > inbetween... reminds me of the old time cobol compilators! > > > > > > It would be cool if the efforts made by the developper to provide free > > > native application were a bit more considered. > > > > > > Ok, I'm talking out of frustration, but I had my app rejected first > > > because of naming conventions of the app itself (I didn't properly > > > read the FAQ, but it is not stated either in the app submission page > > > of Harbour), delay of 7 days, then because of rmp file naming > > > convention (which I did not find clearly stated except in the > > > rejection notification - 5 more days). Now I am waiting for next step > > > (2 days for now...) > > > > > > I understand this is a lot of work, but what I suggest is : > > > - - more controls and more information in the app submission page > > > (testing the naming conventions of at least the files seems trivial) > > > - - when doing QA, report all problems at once, not just the first one > > > - - maybe provide a QA tool so that developpers could do this job and > > > let jolla teams concentrate on real QA (power consumption, security > > > checks, ...) > > > > > > Hope this does not sound too demanding... > > > > > > Best regards, > > > Franck > > > -----BEGIN PGP SIGNATURE----- > > > Version: GnuPG v1.4.14 (GNU/Linux) > > > Comment: Using GnuPG with Thunderbird - http://www.enigmail.net/ > > > > > > iQEcBAEBAgAGBQJSz6f+AAoJEGEvoAir78RoEOsH/3jBwaf6MTpi0tRqVQXZDvsU > > > nTUoc/H2zFWOFVDoSJqc6FQCQcPue5Fvu/tuGe8zEF8HPeW5Et08dmpGP7wdXurP > > > VJhaG8LOHCMj9AhgPLPkFKJKMCqKR8H0PmbvOaEhj+zua6AdpzlOz4MOPaxeQltz > > > FUbXwnrGNZQ/KRoM1NPJM8g9SkUmkg+1cBBS1ThhJuVP+jANBit9BFJuYnvh8HzO > > > y6ODX+jpn1348p89PWrt1/dDzRqLw62kccf5G6nyaBumjKNdzodfU7/+i2C6wHNG > > > tTfS46ytuebzm/5SMG9yJN77jg1bsFZlHPjiKUp+vLaU99RBWVlFaybJPJf1QAY= > > > =uJPj > > > -----END PGP SIGNATURE----- > > > _______________________________________________ > > > SailfishOS.org Devel mailing list > > > > > > _______________________________________________ > > SailfishOS.org Devel mailing list > > > > _______________________________________________ > SailfishOS.org Devel mailing list
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