Iosif
Have you tried creating a new (throwaway) project that has nothing
other than the dependencies in the .yaml / spec files?
I have just done this, with only BuildRequires: pkgconfig(sdl2), and
the app builds and deploys without error to the emulator. Both SDL2
SDL2-devel packages are installed.
Chris
Zitat von "Iosif Hamlatzis" <i.hamlat...@gmail.com>:
Yes I have for all libs (sdl2* and glesv*). And by logging into the engine
either as root or mersdk user and checking of installed packages I see an i
(installed) left of the libraries' names
I also have shutdown the engine and the QtCreator IDE and tried it with
same results, even when I rebooted my system.
On 17 April 2014 14:12, Kalle Vahlman <kalle.vahl...@movial.com> wrote:
2014-04-17 14:03 GMT+03:00 Iosif Hamlatzis <i.hamlat...@gmail.com>:
> I have un-installed previous SDK and did a clean installation of the
latest
> SDK. I then went inside the engine machine and installed (zypper install
> ....) the packages I need for my game such as SDL2, SDL2_image, SDL2_ttf,
> SDL2_mixer, GLESv1 GLESv2
Did you install the -devel packages too? Though I think the SDK build
should automatically install the deps if they are in the spec...
--
Kalle Vahlman, Movial Creative Technologies Inc.
Porkkalankatu 20, FI-00180 Helsinki
Tel +358 9 8567 6400
Fax +358 9 8567 6401
www.movial.com
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