I tried FramebufferObject and now app crashes immediately when opening that
dialog page, right after Canvas's onPaint is executed (I have console.log
on last line of onPaint()).


[W] QWaylandGLContext::makeCurrent:100 -
QEGLPlatformContext::makeCurrent: eglError: 3002, this: 0x71661d28


[W] GLAcquireContext::GLAcquireContext:80 - Can't make current GL context

Remote application crashed: Process killed by signal



2014-08-13 22:27 GMT+03:00 Kimmo Lindholm <kimmo.lindh...@eke.fi>:

>  ok.
>
>
>
> I have not used renderStrategy at all in paint,
>
> but renderTarget: Canvas.FramebufferObject
>
>
>
> I have also dialogs there, and only way I got it broken, is that vkb case.
>
>
>
> -kimmo
>
>
>
> *From:* devel-boun...@lists.sailfishos.org [mailto:
> devel-boun...@lists.sailfishos.org] *On Behalf Of *Samuli Silvius
> *Sent:* Wednesday, August 13, 2014 10:20 PM
>
> *To:* Sailfish OS Developers
> *Subject:* Re: [SailfishDevel] app crashed when using Canvas in Dialog
> page
>
>
>
> No vkb used on that page. Only couple of TextSwitch:es
>
>
>
> -Samuli
>
>
>
> 2014-08-13 22:15 GMT+03:00 Kimmo Lindholm <kimmo.lindh...@eke.fi>:
>
> Do you have virtual keyboard visible when closing dialog?
>
>
>
>
> https://together.jolla.com/question/44780/closing-dialog-with-vkb-active-breaks-canvas-on-returning-page/
>
>
>
> -kimmo
>
>
>
> *From:* devel-boun...@lists.sailfishos.org [mailto:
> devel-boun...@lists.sailfishos.org] *On Behalf Of *Samuli Silvius
> *Sent:* Wednesday, August 13, 2014 10:07 PM
> *To:* Sailfish OS Developers
> *Subject:* Re: [SailfishDevel] app crashed when using Canvas in Dialog
> page
>
>
>
> Hi,
>
>
>
> Sdk produces this dump, cannot really figure out the reason? Or what
> backtrace you mean?
>
>
>
> -Samuli
>
>
>
> 2014-08-13 21:50 GMT+03:00 Andrey Kozhevnikov <coderusin...@gmail.com>:
>
> try to get backtrace and check what exactly is the reason of crash.
>
> 14.08.2014 00:49, Samuli Silvius пишет:
>
>   Hi,
>
>
>
> I have Canvas in Silica Dialog page but app crashes when leaving dialog
> page both with accept or cancel swipe. It does not crash always just quite
> often.
>
>
>
> the code:
>
>         Canvas {
>
>             id: *imageCanvas*
>
>             visible: *isImageUrl*
>
>             width: *imgLoader*.sourceSize.width
>
>             height: *imgLoader*.sourceSize.height
>
>             renderStrategy: Canvas.Immediate
>
>             onPaint: {
>
>                 var *ctx* = *getContext*("2d")
>
>                 *ctx*.drawImage(*imgLoader*, 0, 0)
>
>             }
>
>         }
>
>         Image {
>
>             id: *imgLoader*
>
>             visible: false
>
>             source: *isImageUrl* ? *url* : ""
>
>         }
>
>  The idea is to save image to the gallery in onAccepted if user has
> selected that option as Canvas has save method which can be used to save
> image to a file.
>
>
>
> And it works fine, but causing app to crash sometimes when leaving Dialog
> page with cancel swipe. SDK outputs a long crash dump.
>
>
>
> -Samuli
>
>
>
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