Remember to use the harbour validation tool :)!

Von meinem iPad gesendet

> Am 1.12.2014 um 22.33 schrieb Peter Pykäläinen <peter.pykalai...@gmail.com>:
> 
> Hi,
> 
> yes I did, thank you all for your help.
> Especially Andrey, you are the man!
> 
> Let's see now if this passes harbour QA or not :)
> 
> 
> // Peter Pykäläinen
> 
>> On 1 December 2014 at 22:30, Gabriel Böhme <m.gabrielboe...@googlemail.com> 
>> wrote:
>> Have you tried cleaning the project? Helps sometimes.
>> 
>> Am Mon Dec 01 2014 21:18:17 GMT+0100 (CET) schrieb Peter Pykäläinen:
>> > I give up!
>> >
>> > Once I figured out how to add the stupid haptics stuff into the .pro file I
>> > then get errors on my main when I try to compile:
>> >
>> > error: undefined reference to `SailfishApp::application(int&, char**)'
>> > error: undefined reference to `SailfishApp::createView()'
>> > error: undefined reference to `SailfishApp::pathTo(QString const&)'
>> >
>> > I have used this kind of code succesfully in my other app and no issue
>> > there.
>> >
>> > Any help would be much appreciated.
>> >
>> > My main looks like this:
>> >
>> > #ifdef QT_QML_DEBUG
>> >
>> > #include <QtQuick>
>> >
>> > #endif
>> >
>> >
>> > #include <sailfishapp.h>
>> >
>> > #include <rumbler.h>
>> >
>> > #include <QQuickView>
>> >
>> > #include <QQmlContext>
>> >
>> > #include <QGuiApplication>
>> >
>> >
>> >
>> > int main(int argc, char *argv[])
>> >
>> > {
>> >
>> >     // SailfishApp::main() will display "qml/template.qml", if you need 
>> > more
>> >
>> >     // control over initialization, you can use:
>> >
>> >     //
>> >
>> >     //   - SailfishApp::application(int, char *[]) to get the 
>> > QGuiApplication *
>> >
>> >     //   - SailfishApp::createView() to get a new QQuickView * instance
>> >
>> >     //   - SailfishApp::pathTo(QString) to get a QUrl to a resource file
>> >
>> >     //
>> >
>> >     // To display the view, call "show()" (will show fullscreen on device).
>> >
>> >
>> > //    return SailfishApp::main(argc, argv);
>> >
>> >     QScopedPointer<QGuiApplication> app(SailfishApp::application(argc, 
>> > argv));
>> >
>> >     QScopedPointer<QQuickView> view(SailfishApp::createView());
>> >
>> >
>> >     Rumbler rumbler;
>> >
>> >
>> >     view->rootContext()->setContextProperty("Rumbler", &rumbler);
>> >
>> >     view->setSource(SailfishApp::pathTo("qml/harbour-myapp.qml"));
>> >
>> >     view->show();
>> >
>> >     view->showFullScreen();
>> >
>> >
>> >     return app->exec();
>> >
>> > }
>> >
>> >
>> >
>> >
>> >
>> > // Peter Pykäläinen
>> >
>> > On 1 December 2014 at 15:08, Andrey Kozhevnikov <coderusin...@gmail.com>
>> > wrote:
>> >
>> > >  I can suggest you to use QtFeedback from Qt side and register QML type.
>> > >
>> > > 01.12.2014 18:06, Peter Pykäläinen пишет:
>> > >
>> > >   Just got my game rejected in Jolla Harbour this morning due to:
>> > >
>> > >
>> > > *Import 'QtFeedback 5.0' is not allowed *
>> > > Is it really so that vibration is not allowed in Harbour apps?
>> > >  Is there any alternative?
>> > >
>> > > // Peter Pykäläinen
>> > >
>> > >
>> > > _______________________________________________
>> > > SailfishOS.org Devel mailing list
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>> > >
>> > >
>> > >
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>> > >
>> >
>> 
>> --
>> Gesendet von meinem Jolla
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