Fri, 23 Oct 2015 15:21:47 +0200 Te:
Thanks for the input, Almicar and Hassan,

I successfully tried sailfish-reload on (Arch) Linux and will definitely use it in the future as it *really* speeds up development.

Hassan's tips seem to resemble the sailfish-reload internals in a manual way (which is also nice to know, especially as an emacs power user --> I tried to get rid off QtCreator long time ago).

Anyhow, I'm still interested in co-developing for different targets, as I have a laptop with deactivated virtualization (password protected BIOS). Accidently, I stumbled upon QQmlFileSelector / QFileSelector which sound promising. Maybe it is possible to have a common base of C++ and js files and the respective QML component files are switched depending on some characteristic selector.
I'm using Universal Components[0] for the modRana[1] UI - they make it possible to have just a single set of QML files for both Desktop/Android (using the Controls UC backend) or Sailfish OS (using the Silica UC backend). :) So I can just run the app natively on my Linux (Fedora 22) desktop during development, which makes the code/run/debug cycles lightning fast. :)

BTW, as for what editor/IDE I'm using - Pycharm & vim; I don't actually even have the SDK installed and I'm using the Mer OBS[2] for package building. :)

Martin

[0] https://github.com/M4rtinK/universal-components
[1] https://github.com/M4rtinK/modrana
[2] https://build.merproject.org/

Has anyone used QQmlFileSelector for Sailfish development?

Cheers,
Thomas


On 22.10.2015 18:25, Mohammed Hassan wrote:
On Thu, 22 Oct 2015 15:43:46 +0200
TE <yur...@gmx.de> wrote:

Hi all,

until now, my development workflow consists of coding and
subsequently testing on the device or emulator respectively. Every
cycle takes quite some time. Is there a neat way / architecture for
co-developing for the desktop and Silica UI. The aim would be to do
most of the coding / testing with the desktop target and switch to
the emulator / device for the Silica UI.

I would be grateful if anybody could share his/her experiences or
workflow!
There are multiple tips if you are using Linux AND you don't care
about QtCreator:
- I use a multi-tabbed terminal. The first tab has emacs (console not
   X11) editing code. Once I am done with the code, I switch to the 2nd
   tab.
   The 2nd tab is a tab dedicated for typing 1 command: sb2 make && scp
   <whatever> phone:~/app_test_dir/
   The 3rd tab is a phone ssh session where I just ^c and rerun the app
   to check it.

- Sometimes I edit QML code on the phone and restart the app to check
but you have to be capable of tolerating vi (The editor on the phone).

- C++ engine is easily testable on the desktop. Not a big issue IMHO.

- You can try installing Silica on the desktop especially that there
   are now x86 binaries. This can speed up your development. I have not
done that so I unfortunately cannot help here but it should be doable.

HTH

Cheers,

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